User Manual

Table Of Contents
Object ID
Most 3D applications are capable of assigning ID values to objects in a scene. Each pixel in the
Object ID channel will be identified by that ID number, allowing for the creation of masks.
Object ID.
Material ID
Most 3D applications are capable of assigning ID values to materials in a scene. Each pixel in
the Material ID channel will be identified by that ID number, allowing for the creation of masks
based on materials.
Material ID.
UV Texture
The UV Texture channels contain information about mapping coordinates for each pixel in the
scene. This is used to apply textures wrapped to the object.
UV Texture.
Chapter – 69 Understanding Image Channels 1401