User Manual

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The rendered Z-Depth channel for the previous RGBA image.
Z-Coverage
The Z-Coverage channel is used to indicate pixels in the Z-Depth that contains two objects.
The value is used to indicate, as a percentage, how transparent that pixel is in the final
depth composite.
WARNING: Depth composites in Fusion that are based on images that lack a
Z-Coverage channel, as well as a background RGBA channel, will not be properly
anti-aliased.
Z-Coverage channel.
Background RGBA
This channel contains the color values from the objects behind the
pixels described in the Z-Coverage.
Background RGBA.
Chapter – 69 Understanding Image Channels 1400