User Manual

Table Of Contents
Fit to View
The Fit to View section has two value fields that manage how much empty space is left around
objects in the viewer when the F key is pressed.
Fit Selection: Fit Selection determines the empty space when one or more objects are
selected and the F key is pressed.
Fit All: Fit All determines the empty space when you press F with no objects selected.
Default Lights
These three settings control the default light setup in the 3D Viewer.
The default ambient light is used when lighting is turned on and you have not added a light to
the scene. The directional light moves with the camera, so if the directional light is set to “upper
left,” the light appears to come from the upper-left side of the image/camera.
AVI
The AVI preference is only available in Fusion Studio on Windows. It configures the default AVI
codec settings when you select AVI as the rendering file format in the Saver node.
Compressor: This drop-down menu displays the AVI codecs available from your
computer. Fusion tests each codec when the application opens; therefore, some
codecs may not be available if the tests indicate that they are unsuitable for use
within Fusion.
Quality: This slider determines the amount of compression to be used by the codec.
Higher values produce clearer images but larger files. Not all codecs support the
Quality setting.
Key Frame Every X Frames: When checked, the codec creates keyframes at specified
intervals. Keyframes are not compressed in conjunction with previous frames and
are, therefore, quicker to seek within the resulting movie. Not all codecs support the
keyframe setting.
Limit Data Rate To X KB/Second: When checked, the data rates of the rendered file
are limited to the amount specified. Not all codecs support this option. Enter the data
rate used to limit the AVI in kilobytes (kB) per second, if applicable. This control does
not affect the file unless the Limit Data Rate To option is selected.
Defaults
The choices made here are used to determine Fusion’s behavior when new tools are added to
the Node Editor and when parameters are animated.
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