User Manual

Table Of Contents
CoordTransform Position: Calculates the current 3D position of a given object
even after multiple 3D transforms have repositioned the object through the node
tree hierarchy.
Cubic Spline: Adds a Cubic spline to the Spline Editor for animating the selected
parameter.
Expression: Allows you to add a variable or a mathematical calculation to a parameter,
rather than a straight numeric value. The Expression modifier provides controls in the
Modifiers tab, giving you more room and parameters than the SimpleExpression
From Image: This modifier takes color samples of an image along a user-definable line
and creates a gradient from those samples.
Gradient Color Modifier: Creates a customized gradient and maps it into a specified
time range to animate a value.
KeyStretcher: Used to stretch keyframes in a Fusion Title template when trimming the
template in the Edit page or Cut page timeline.
MIDI Extractor: Modifies the value of a parameter using the values stored in a MIDI file.
Natural Cubic Spline: Adds a Natural Cubic spline to the Spline Editor for animating the
selected parameter.
Offset (Angle, Distance, Position): The three Offset modifiers are used to create
variances, or offsets, between two positional values. For instance, when this modifier
is added to a size parameter, you can change the size of an object using the distance
between two onscreen controls (position and offset).
Path: Produces two splines to control the animation of of an object: An onscreen
motion path (spacial) and a Time spline visible in the Spline Editor (temporal).
Perturb: Generates smoothly varying random animation for a given parameter.
Probe: Auto-animates a parameter by sampling the color or luminosity of a specific
pixel or rectangular region of an image.
Publish: The first step in linking two non-animated parameters is to use the Publish
modifier to publish a parameter. That allows other parameters to use the Connect To
submenu and link to the published parameter.
Shake: Similar to Perturb, Shake generates smoothly varying random animation for a
given parameter.
Track: Attaches a single point tracker to the selected parameter. The tracker can then
track an object onscreen to animate the parameter. This is quicker and more direct
than using the normal Tracker node; however, it offers less flexibility since the resulting
tracker is only a single point and can only be used for the selected parameter.
Vector Result: Similar to the Offset modifier, Vector Result is used to offset position
parameters using origin, distance, and angle controls to create a vector. This vector can
then be used to adjust any other parameter.
XY Path: Produces an X and Y spline in the Spline Editor to animate the position
of an object.
For more information on all modifiers available in Fusion, see Chapter 111, “Modifiers.” In the
DaVinci Resolve manual and chapter 60 in the Fusion Studio manual.
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