User Manual

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4 Select the Transform node and in the Inspector, click the Keyframe button to the right of
the Center X/Y parameter.
This adds the path modifier and creates the first locked point of the path.
5 Position the playhead at frame 45.
6 Move the object’s center to the lower center of the screen.
Moving the playhead and repositioning the bee adds a second locked point.
This sets the second locked point.
7 View the Spline Editor and display Path1’s Displacement spline.
The path’s Displacement spline with locked keyframes.
At a value of 0.0, the control will be located at the beginning of the path. When the
value of the Displacement spline is 1.0, the control is located at the end of the path.
8 Select the keyframe at frame 45 in the Displacement spline and drag it to frame 50.
The motion path is now 50 frames long, without making any changes to the motion
path’s shape.
If you try to change this point’s value from 1.0 to 0.75, it cannot be done because the
point is the last in the animation, so the value must be 1.0 in the Displacement spline.
9 Position the playhead on frame 100 and move the bee center to the upper-left corner of
the screen.
Chapter – 62 Animating with Motion Paths 1256