User Manual

Table Of Contents
Step In/Step Out
On occasion, it is not desirable to have any interpolation between two keyframes. Instead, the
value of one keyframe may hold its value until another keyframe changes it. For these cases,
use the Step In or Step Out mode.
Step In causes the value of the previous keyframe to hold, then jump straight to the value of the
next keyframe.
Step In holds a value until the next
keyframe is reached in the comp.
Step Out causes the value of the selected keyframe to hold right up to the next keyframe.
Step Out switches immediately to the next
keyframe value in a comp.
Step In and Step Out modes can be set for selected keyframes by clicking on the toolbar
buttons for each mode, or by right-clicking and choosing the appropriate option from the
contextual menu. The keyboard shortcuts I and O can also be used to enable Step In and Step
Out on selected keyframes.
Reversing Splines
Reverse inverts the horizontal direction of a segment of an animation spline. To apply reverse,
choose a group of points in a spline and click the Reverse button, or right-click and choose
Reverse from the contextual menu, or press the V key. The group of points is immediately
mirrored horizontally in the graph. Points surrounding the reversed selection may also
be affected.
The Reverse button in the toolbar.
Chapter – 61 Animating in Fusion’s Spline Editor 1236