User Manual

Table Of Contents
Value Editor
The Value Editor is used to modify the selected keyframe’s parameter value using one of three
Value modes. You can change the Value mode to enter a specific value for a parameter, an
offset from the value, or to spread the values. The mode is chosen from the Value mode
drop-down menu.
Three value editing modes are selectable
from the Value mode drop-down menu.
Value
The number field shows the value of the currently selected keyframes. Entering a new number
into the field changes the value of the selected keyframe. If more than one keyframe is
selected, the displayed value is an average of the keyframes, but entering a new value will
cause all keyframes to adopt that value.
Value Offset
Choosing Offset from the drop-down menu sets the Value Editor to the Offset mode. In this
mode, the value for the selected keyframes are offset positively or negatively. An offset of
either positive or negative values can be entered. For example, entering a value of -2 changes
a value from 10 to 8. If multiple keyframes are selected, all the keyframes have their values
modified by -2.
Value Scale
Choosing Offset from the drop-down menu sets the Value Editor to the Scale mode. Entering a
new value causes the selected keyframes’ values to be scaled or multiplied by the specified
amount. For example, entering a value of 0.5 changes a keyframe’s value from 10 to 5.
Modifying Spline Handles
All Bézier spline keyframes have a pair of control handles to shape the spline as it passes
through the key point. These handles are only displayed when the keyframe is selected.
Initially, these handles are set to linear, creating straight line changes between keyframes.
However, any control point can be made smooth by right-clicking over it and choosing Smooth
or pressing Shift-S.
Bézier splines can mix linear and smooth curves.
Chapter – 61 Animating in Fusion’s Spline Editor 1229