User Manual

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If guides currently exist in the comp, they are automatically displayed in the Guide List,
regardless of whether they were added in the Keyframes Editor or the Spline Editor. You can
also add guides directly from the Guide List, which can be helpful if you have multiple guides
you need to add, and you know the rough timing.
To add a guide from the Guide List:
1 Click the Add button in the Guide List window.
2 Enter a frame number in the Time field.
3 Press Tab or click the Close button to close the Guide List.
To name a guide, do one of the following:
In the Guide List, double-click in the Name column, to the right of the frame number,
and enter a name for the guide.
Right-click over a guide in the horizontal axis and choose Rename Guide. In the dialog
that opens, enter a name for the guide.
Sharing Guides with the Timeline
The Guide List window includes checkboxes next to each guide that determines whether a
guide displays in the Spline Editor, the Keyframes Editor, both, or neither. By default, when you
create guides, they are active in both panels. To hide a guide from appearing in either panel,
deselect the appropriate checkbox.
Autosnap
To assist in precisely positioning keyframe control points along the horizontal (time) axis, you
can enable the Spline Editor’s Autosnap function. Right-clicking over a spline and choosing
Options > Autosnap provides a submenu with four options.
None: Allows free, sub-frame positioning of the keyframes.
Frame: Keyframes snap to the nearest frame.
Fields: Keyframes snap to the nearest field.
Guides: Keyframes snap to the nearest guide.
Autosnapping and Guides
By default, a newly-created guide snaps to the closest frame. Moving guides with the mouse
also snaps them to the current frame. You can change this behavior by selecting Options >
Autosnap Guides > None or by selecting Options > Autosnap Guides > Field from the
contextual menu.
Creating Animation Splines
Animation splines are created automatically when you keyframe a parameter in the Inspector or
the Keyframes Editor. However, you can create an animation spline without first having to add
a keyframe.
To create a spline:
Right-click on the parameter to be animated in the Inspector, and choose Animate from
the contextual menu.
Chapter – 61 Animating in Fusion’s Spline Editor 1220