User Manual

Table Of Contents
To add another segment to the selection, do one of the following:
Hold Command and click additional segments to select discontiguous selections.
Select a segment, and then hold Shift and click another segment to make a contiguous
selection of all segments in between.
To remove a segment from the selection, do the following:
Hold Command and click a selected segment to deselect it.
TIP: Selecting a node’s name from the Timeline header also selects the node’s tile in
the Node Editor, with its controls displayed in the Inspector.
Moving Segments in the Timeline
To move the position of a segment, drag on the node’s segment in the Keyframes Editor. The
cursor will resemble a bar with two arrows pointing in either direction. Moving a segment
changes where that clip begins and ends in the composition.
The Move cursor.
Trimming Segments
Trimming segments has different effects on Loaders, MediaIn and Effect nodes:
Trimming a Loader or MediaIn node is similar to trimming clips in an editing application,
in that you’re changing the in and out points of the range of media that clip makes
available to your composition.
Trimming the segments of effect nodes instead modifies the range of that node’s effect
in the composition. Outside of the trimmed region, that effect node will behave as if it
were disabled.
TIP: Shortening the duration of effects nodes can optimize processing. Imagine a
Loader or MediaIn node that represents a clip that’s 100 frames long and is connected
to a Defocus node that’s animated from frames 80–100. There is little to no point in
processing the defocus node between frames 0–79, so trimming the defocus segment
to start at frame 80 in the Timeline will effectively prevent it from rendering and
consuming either memory or processor time until needed.
To trim a segment in the Timeline, do the following:
Drag on either end of the node’s segment in the Timeline.
The cursor changes to a vertical bar with a single arrow when the cursor is in the right
location to trim.
Chapter – 60 Animating in Fusion’sKeyframes Editor 1201