User Manual

Table Of Contents
Some multi-input nodes are capable of adding inputs to accommodate many connections, such
as the Merge3D node. These nodes simply add another input whenever you drop a connection
onto them.
After dragging a connection line and dropping it on top of a Merge3D node.
Attaching Connections to Specific Inputs
If you want to make sure you don’t attach a connection to the default input of a node, then you
need to drop it right on top of the specific node input you want to attach it to. If you can see the
input’s label in the tooltip bar, then you know you’re correctly positioned to make a good
connection.
However, there’s an alternate method of connecting nodes together in instances where there
are several inputs to choose from and you want to make sure you’re choosing the correct one.
Hold down the Option key while dragging a connection from one node’s output and dropping it
onto the body of another node. This opens a pop-up menu from which you can choose the
specific input you want to connect to, by name. Please note that this menu only appears after
you’ve dropped the connection on the node and released your pointing device’s button.
Option-dragging a node connection to drop onto another node exposes a node input menu.
Chapter – 56 Working in the Node Editor 1081