User Manual

Table Of Contents
Loading and Saving Render Node Lists
The list of Render Nodes is automatically saved in the Documents > Blackmagic Design >
Fusion > Queue folder when you quit the Render Manager. You can save and reload alternative
lists of Render Nodes by choosing Slaves > Save Slave List and Load Slave list from the menu.
Submitting Comps to Network Render
To submit a comp to render on the network, you can use the Render Manager, the Render
Settings dialog, or a third-party render farm application. The Render Settings dialog is quicker,
while the the Render Manager and third-party render farm applications can provide more
feedback and control over the process.
Using the Render Settings Dialog for Network Rendering
When starting a preview or a final render, selecting the Use network checkbox from the Render
Settings dialog and submitting the render adds a composition to the end of the current queue
in the Render Manager. The Render Master used is based on the Fusion preferences from the
workstation submitting the comp.
The Use Network checkbox
enables network rendering from the
Render Settings dialog.
NOTE: Distributed network rendering works for image sequences like EXR, TIFF, and
DPX. You cannot use network rendering for Quicktime, H264, ProRes, or MXF files.
Using the Render Manager Window for Network Rendering
The Render Manager uses a render queue that lets you batch render comps. Compositions are
rendered in the order in which they’re listed in the Render Manager, with the top entry rendered
first, followed by the next item down, and so on. Multiple comps in a queue may render
simultaneously depending on the group of Render Nodes they are using and the priority
assigned to each comp.
To add a comp to the queue in the Render Manager:
Click the Add Comp button and navigate to the comp on your hard drive.
Right-click in the queue list and select Add Comp from the pop-up menu, and then
navigate to the comp on your hard drive.
Drag a comp file from an OS window into the Render Manager’s queue list.
Chapter – 55 Rendering Using Saver Nodes 1051