System information
The Player Name Input Screen is used to enter a substitute player’s name
that is not assigned to the team as a permanent substitute player.
To enter a name, use the Right and Left buttons to highlight a letter and
press Accept. The letter highlighted will appear in the name box at the top
of the screen and the cursor ( _ ) will move right, ready for the next letter.
Pressing Accept multiple times will repeat the highlighted letter.
Highlighting Delete and pressing Accept will delete the letter to the left of
the cursor. When finished entering the name, highlight Done and press
Accept to continue.
When finished adding substitutes and swapping players the next step is to
adjust the players handicap. Pressing Adj HCP from the Team Option
Screen will bring up the following screen:
The screen is used to adjust each players handicap. The Choose Plyr but-
ton is used to move the cursor (right pointing triangle) to the player you wish
to edit. The Adj HCP button is used to change the handicap value for the
selected player. When finished adjusting the handicaps pressing Accept will
return to the Team Option Screen saving the values as shown. Note: Allow
Player Edit must be turned on in Dartman’s Handicap Setup for each
league that is allowed to edit their handicap at the machine.
Selecting Cancel will return to the Team Option Screen without any changes
being saved.
The Team Option Screen below illustrates a completed option screen show-
ing swapped players and the handicap values set.
League Management
9.7
Handicap Adjustment Screen
(Described Below)