System information
Appendices
A.7
Quick Draw
Quick Draw has the distinction of being the original head-to-head game
developed by Arachnid. When you get the green light to begin each round,
the on-screen target highlights the active number. You must be quick — you
have four seconds and one dart to score before your opponent. Only the
first player to hit the active number scores and any dart not reaching the
board four seconds after the active number pops up, will be lost. Three
active numbers will appear during each round. At the end of each round
both players must press their Next Rnd buttons to start the countdown for
the next round. All target numbers are used throughout one game of seven
rounds. High score wins.
901 Countdown
Here’s a speed version of the standard countdown game. When the lights
turn green to start the first round, throw three darts to score as many points
as possible. Next, press your Next Rnd button, remove your darts and race
back to the throw line to throw your next round. Once you have scored a
few points, a bar will display diagonally from the timer box, showing your
progress. The first side to reach zero wins the game. The game has three
ending options for the last dart: Open Out — any number to reach exactly
zero (default); Easy Out — any number to reach zero or exceed remaining
score; Masters Out — a double, triple or bull to reach exactly zero.
Tic Tac Toe
In this version of the traditional game, two players use the same 9-square
grid. Each game starts with a bullseye in the center square and randomly
selected numbers in the other squares. As soon as you have a green light,
throw your darts to “own” three squares in a row — up and down, across or
diagonally. A player owns a square by scoring four hits on that dart head
number. Singles score 1 hit, doubles 2 and triples 3. No winner is declared
for a “cat game” in which no player owns three consecutive squares.