System information

Target Illumination
The dart heads are illuminated by two standard fluorescent lamps (F15T8
Cool White) mounted inside the cabinet. The lamps are controlled by a sig-
nal from the CPU sent to the Dual Triac Board. The Dual Triac Board is
mounted in the power junction box inside the cabinet. The lighting system
includes two ballasts (15T8/CW), one mounted adjacent to each lamp.
During normal operation the lights remain on. When the machine is not
coined up, and a player throws a dart at a dart head, the light on that side of
the machine will turn off for 60 seconds or until a button is pressed,
whichever comes first. This time-out is used to discourage free play.
The machine has a “Practice” function allowing three free darts per credit to
be thrown, after which the time-out will occur as above.
A power saving feature is built into the Black Widow’s software that turns off
the lamps outside of the location’s Hours of Operation. The location’s
hours of operation are entered into the machine’s setup (see page 4.13) and
outside of these hours the lamps will turn off. Inserting a coin or pressing
any button will override this feature.
Smart Target Interface Board
Two Smart Target Interface Boards, one for each dart head, are mounted in
the rear of the cabinet on the right and left sides. Each board is connected
to a dart head switch matrix via a 19-pin connector (JP4), to the CPU
through the IOB Card via a 6-wire cable (JP2), and to the Missed Dart
Technical Description
T2.9