Specifications
9191
9191
91
Phone: +49 931 49794- 0 Fax: -29
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Hotline: +49 5251 688865-99Hotline: +49 5251 688865-99
Hotline: +49 5251 688865-99Hotline: +49 5251 688865-99
Hotline: +49 5251 688865-99
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Users Manual grandMA Version 3.0
4.3.54.3.5
4.3.54.3.5
4.3.5
Moving CuesMoving Cues
Moving CuesMoving Cues
Moving Cues
Press the MOVE Button once (LED is on).
Press the SEQUENCE Button once (LED is on).
Using the keypad, enter the number of the Sequence in which Cues are to be moved.
Press the CUE button once (LED is on).
Using the keypad, enter the number of the first Cue as of which the Cues are to be moved. If only
one Cue is to be moved, continue with the AT button.
Pressing the + key will move the respective Cue indicated by the following number.
Pressing the THRU key on the keypad will move the Cues from...to
(including last Cue)(including last Cue)
(including last Cue)(including last Cue)
(including last Cue).
When pressing the key, the Cue with the next number will
notnot
notnot
not be moved.
Press the AT button once (LED is on).
Enter the new number for the moved Cues using the keypad.
Example: The Cues are to be inserted between Cue 10 and Cue 11. Number these Cues e.g. as 10.1
(possible Cue numbers are 10.001 - 10.999).
This way, up to 999 Cues can be inserted between two existing Cues.
Confirm with ENTER.
When moving
oneone
oneone
one Cue, the COPY window will open.
After pressing this button, you can choose between:
During the moving process, only the values and times actually saved to this
Cue
will be copiedwill be copied
will be copiedwill be copied
will be copied. The history will be disregarded.
The Cue will be moved as it would actually be realized on stage. That means,
all previous steps will be taken into account and the result will be copied
afterwards.
Pressing COPY will move the Cue, CANCEL will abort the process.
When moving more than one Cue, only the values and times actually saved to this Cue
will be copied.will be copied.
will be copied.will be copied.
will be copied. The
history will be disregarded.
4.3 Editing Sequences










