Technical data

GB Sound module USM-RC
28.07.2008 BEIER-Electronic 25
Random sounds (Slot #30 - #37)
Up to 8 random sounds can be played with the sound module USM-RC. The point of
time of the sound playback, is determined then by a random generator. The time
spans (min. /max.) can, for every sound separately, programmed by 1 - 250 seconds.
In the same way it can be programmed for each of the 8 random sounds, under
which conditions (idling/drive - engine sound on/off) the sound should plays. So you
can define, e.g. at a tank a randomized “chain squeaking” is played, only during the
drive and not in the idling.
Because the 8 random sounds run completely independently from each other, it
could happen that 2 or even 3 of the random sounds are played simultaneously at
once.
Turning on/off engine sound
To turn on and switch off the engine sound, the switching-input X1/6 must be
connected. When this input is put e.g. over a switch module on the negative pole, the
engine sound turns on. When this input is open, or not switched on the switch
module, the engine sound turns off.
In the digital operation, the engine sound can also turned on and switched off by the
proportional channel #4. If you move the stick minimum for 2,5s in position D (see
page 16), the engine sound will turn on or switch off. Here is the switching-input X1/6
not needed.
Adjusting the driving sound to the top speed
With the trimmer P1 the top speed sound can be adjusted. Run your model with the
highest driving speed and turn the trimmer until the wanted speed of the driving-noise
is reached.