D Sound module USM-RC-2 Operating Manual Sound module USM-RC-2 V1.00 BEIER-Electronic Winterbacher Str. 52/4, 73614 Schorndorf - Weiler Telefon 07181/46232, Telefax 07181/45732 eMail: modellbau@beier-electronic.de Internet: http://www.beier-electronic.de/modellbau 01.03.
D Sound module USM-RC-2 Table of Contents Table of Contents ....................................................................................................... 2 Introduction................................................................................................................. 4 Safety notes................................................................................................................ 5 Technical Data...........................................................................
D Sound module USM-RC-2 LEDs on the sound module ...................................................................................... 46 PC-Software „USM-RC-2 Sound-Teacher“............................................................... 47 Using the software “USM-RC-2 Sound-Teacher“ ..................................................... 49 Saving sounds and configurations on SD card ......................................................... 65 Transferring the configurations with the data cable K-USB-2 ..
D Sound module USM-RC-2 Introduction The sound module USM-RC was developed for the RC model construction in order to equip models, with an as realistic as possible, speed-dependent engine sound (e.g. engine sound). Additional turn on-, turn off-, starting-, stopping-, idling-, braking- and driving backward sounds can be played, too. To make the backround noise perfect, in addition to the engine sound, up to 20 additional sounds can be played.
D Sound module USM-RC-2 Safety notes • • • • • • Please read this operating manual carefully and keep it for future use! The integrated circuits on the sound module are sensitive to electrostatic charge. Therefore it is important that you don’t touch these components, before you do have discharged yourself (e.g. through a grip onto a grounded device). In order to guarantee an interference-proof operation, the sound module should be built in a suitable case.
D Sound module USM-RC-2 Technical Data Supply Voltage (Ub): Power consumption: Switching-inputs: Switching-outputs: Proportional-inputs: Proportional-outputs: Voltage inputs for drive speed for analogue mode: Audio amplifier: Recommended loudspeakers: Volume control: Memory for sound files: Max.
D Sound module USM-RC-2 Operating Modes: Digital, analogue and mix mode In order to make the sound module universal usable, 3 different operating modes are available. The operating mode is very important for the possible functions and especially for the connection of the sound module. Therefore it should be decided at the beginning which one of the two operating modes is better suitable for the used model. The selected operating mode of the sound module is set in the USM-RC-2 Sound-Teacher. (see page 51).
D Sound module USM-RC-2 Pin assignments in digital mode Connections on the sound module: X1/1 Supply voltage + (5 – 14V DC) X1/2 Supply voltage X1/3 Input for engine sound on/off X1/4 Switching-input 1 X1/5 Switching-input 2 X1/6 Switching-input 3 X1/7 Switching-input 4 X1/8 Supply voltage + for outputs 1 - 12 (internally connected to X1/1) X1/9 Switching-output 11 X1/10 Switching-output 12 X2/1 X2/2 X2/3 X2/4 Connection for proportional channel 1 (speed 1.
- + BEIER-Electronic Switch module Input 1 2 Servo Servo Data cable / IR-Diode Micro SD 1 3 5 7 9 Topspeed Speed controller Speed controller yellow orange red brown black white grey purple blue Speaker 1 100k Volume green - 01.03.
D Sound module USM-RC-2 Pin assignment in analogue mode Connections on the sound module: X1/1 Supply voltage + (5 – 14V DC) X1/2 Supply voltage X1/3 Input for engine sound on/off X1/4 Motor 1 + (speed) X1/5 Motor 1 - (speed) X1/6 Motor 2 + (speed) / switching-input 5 X1/7 Motor 2 - (speed) / switching-input 6 X1/8 Supply voltage + for outputs 1 - 12 (internally connected to X1/1) X1/9 Switching-output 11 X1/10 Switching-output 12 X2/1 X2/2 X2/3 X2/4 Switching-input 1 Switching-input 2 Switching-input 3
BEIER-Electronic Switch module - + (Option) M - + M - Motor 2 Speed controller + Motor 1 Switch module 2 Servo Servo Data cable / IR-Diode Micro SD 1 3 5 7 9 Topspeed Input 4 Input 3 Input 2 Input 1 Switch module yellow orange red brown black white grey purple blue Speaker 1 100k Volume green - Engine sound on/off + 6,3A - 01.03.
D Sound module USM-RC-2 Pin assignment in mix mode Connections on the sound module: X1/1 Supply voltage + (5 – 14V DC) X1/2 Supply voltage X1/3 Input for engine sound on/off X1/4 Motor 1 + (speed) X1/5 Motor 1 - (speed) X1/6 Motor 2 + (speed) X1/7 Motor 2 - (speed) X1/8 Supply voltage + for outputs 1 - 12 (internally connected to X1/1) X1/9 Switching-output 11 X1/10 Switching-output 12 X2/1 X2/2 X2/3 X2/4 Connection for proportional channel 2 Connection for proportional channel 3 Connection for proporti
Switch module - + (Option) M - + M - Motor 2 Speed controller + Motor 1 2 Servo Servo Data cable / IR-Diode Micro SD 1 3 5 7 9 Topspeed yellow orange red brown black white grey purple blue Speaker 1 100k Volume green - BEIER-Electronic + Engine sound on/off - 01.03.
D Sound module USM-RC-2 Installation of the sound module In order to fix the sound module in the model, you can use self-adhesive Velcro, which you can tape on the synthetic cover of the sound module. Please pay attention that no components or conducting paths of the board touch any metal parts during the installation of the module! This can cause short-circuits which can destroy the sound module and connected devices.
D Sound module USM-RC-2 Connection of the loudspeaker: You can connect 1 or 2 loudspeakers to the USM-RC-2. The first loudspeaker is connected to terminal X5. The second loudspeaker can be connected optionally to terminal X6. The red wire of the loudspeaker connection cable is connected to the positive pole of the loudspeaker. The black wire of the loudspeaker connection cable is connected to the negative pole of the loudspeaker.
D Sound module USM-RC-2 The switched voltage at the outputs (if 100% intensity) is always as high, as the supply voltage of the sound module. For example if the sound module is supplied with 12V, only lamps with 12V should be connected. If you want to connect LEDs, series resistors are always required. In addition attention must be paid at LEDs to the correct polarity. The series resistors for the LED’s are depended on the supply voltage, the LED-color and the LED-current.
D Sound module USM-RC-2 General references to the wiring in the model: You should use cables with a core diameter of at least 0,75mm² for the connection of the power supply. For all other connections you can use smaller cables such as 0,25mm². Unfortunately the speed controllers and motors in the model are often strong interference sources, which could disturb the electronic of the sound module or the sound output (whistles, humming in the loudspeaker).
D Sound module USM-RC-2 Connection of the sound module in digital mode Connection of the proportional channels Up to 4 proportional outputs of an RC receiver can be attached to connectors X2/1 X2/4. Just use the 2 supplied servo patch cables for the connection. If more than 2 proportional channels should be connected, further servo patch cables are required. For your convenience the cables can be purchased in our online shop.
D Sound module USM-RC-2 Connection of the switching-inputs You can use the switching-inputs at the terminals X1/4 – X1/7 to trigger 4 different functions (see page 30). All switching-inputs of the sound module are negative switched. To trigger a function, you have to connect the negative pole of the power supply to the corresponding input. Generally switching units (such as our OKA-4, RC-SM-2 or other standard multi-switch-modules) are used for this purpose.
D Sound module USM-RC-2 Connection of the sound module in analogue mode Connection of the motors In the analogue mode, the driving speed is determined by the motor voltage. 1 or 2 DC motors can be connected to the terminals X1/4 and X1/5 or X1/6 and X1/7. The connection to the sound module is implemented parallel to the existing connections of the speed controllers which powers the motors.
D Sound module USM-RC-2 Connection of the sound module in mix mode Connection of the motors In the analogue mode, the driving speed is determined by the motor voltage. 1 or 2 DC motors can be connected to the terminals X1/4 and X1/5 or X1/6 and X1/7. The connection to the sound module is implemented parallel to the existing connections of the speed controllers which powers the motors.
D Sound module USM-RC-2 Loudspeaker You can connect every loudspeaker to the sound module USM-RC-2, which has an impedance of at least 4 Ω and is designed for the respective maximal power. We recommend using full range loudspeakers with 4 or 8 Ω. Higher impedances are also possible, but the volume decreases with higher impedances. The maximum power and thus the volume of the sound module, is also heavily dependent on the height of the supply voltage.
D Sound module USM-RC-2 If the output power is still not enough for your application, it is possible to use a speaker to RCA line level converter (high/low) mit galvanic separation (used in car radios) and a small capacitor (10nF) at the input, in order to connect an additional amplifier. Volume control A volume control is possible by an external potentiometer (100kΩ). You connect this potentiometer to connector X7 (see wiring diagram, page 9).
D Sound module USM-RC-2 Sounds All sounds are stored in the sound module with our software USM-RC Sound-Teacher, in so called „slots". Generally we can say you don’t have to occupy every slot with a sound. If you don’t want e.g. any starting-noise, just keep the starting-noise slot free. In both slots for “Idling noise“and “FG1“ (engine sound) you should place a sound, otherwise no sound in standing and driving is played.
D Sound module USM-RC-2 Engine sound The engine sound consists of several single noises. Normally there is an engine start noise, an idling noise, a driving noise and an engine stop noise. This sound module also offers the possibility to imitate up to 5 different driving sounds (for example for gears), up to 8 change sounds between the driving sounds (for example when you change the gears), a reverse engine sound, a break noise and cornering squeak (twin engine mode).
D Sound module USM-RC-2 Engine noise / Gears FG1 - FG5 The engine noise is always played when the vehicle drives. The engine noise is always played like the idle noise in an endless loop. The playing speed is dependent on the speed of the vehicle. The sound module recognizes how fast the vehicle moves, and plays the engine noise also in the corresponding speed. How fast the engine noise should be played at the corresponding speed can be set at the driving sound diagram (see page 66).
D Sound module USM-RC-2 Reversing noise The reversing noise is played when the vehicle drives backwards. This could be e.g. the beeping of a reverse driving warn sound of a truck. The reversing noise is an additionally sound which is mixed/added to the engine sound. Brake noise The brake noise is played when the driving speed is strongly reduced. Cornering squeak The sound for the cornering squeak can only be played by the sound module, if the module is configured to “2 motors for engine sound”.
D Sound module USM-RC-2 Turning on/off engine sound The sound module can only play an engine sound, if it has been switched on before. There are different ways to switch on the engine sound: Using the switching-input X1/3 to switch on engine sound: If the input X1/3 is tied to the negative pole (ground), the engine sound is switched on. If this input is open, the engine sound is turned off.
D Sound module USM-RC-2 Using the EKMFA-mode on proportional channel #3 (X2/3) to switch on engine sound: With the One-channel multi-function selection (EKMFA) you can nearly control the whole sound module with only one free channel of the transmitter. “Counting” (and pressing the joystick a corresponding number of times) is used to determine, which function is triggered. In the Sound-Teacher you can set up, how often the joystick must be pressed, to turn on/off the engine sound.
D Sound module USM-RC-2 Functions of the sound module Additionally to the driving sound, the USM-RC-2 offers more features, which can be controlled by the remote control or the switching-inputs.
D Sound module USM-RC-2 Additional sounds 1 - 20 In addition to the engine sound, the USM-RC-2 can play up to 20 additional sounds. Typical sounds are e.g. horns, hydraulic and pneumatic noises, warning horns, shooting noises, Songs, radio calls, and so on. There are nearly no limits set to your imaginations. To play an additional sound, it must be started over a start impuls. This can be done by using the proportional channels #2 - #4, the Nautic-mode, the EKMFA-mode or the switching-inputs.
D Sound module USM-RC-2 Loop / immed. stop completely, and then it stops. When the sound is started, it is played again and again from start to finish in an endless loop. To switch the sound off it must be virtually “started” again. The sound then stops immediately. Triggering with the proportional channels #2 - #4 (as static configured), the nautic-mode or the switching-inputs: Mode Once / complete Once / immed. stop Loop / complete Loop / immed.
D Sound module USM-RC-2 Random sounds Up to 8 random sounds can be played with the sound module USM-RC-2. The time of the sound play-back is determined then by a random generator. The time spans (min/max) can programmed by 1 – 250s for every sound separately. In the same way the conditions (idling/drive - engine sound on/off) the sound should be played can be programmed for each of the 8 random sounds.
D Sound module USM-RC-2 Functional assignment at proportional channels #1 - #4 The proportional channel #1 is only responsible for the speed recognition. If 2 drive motors are used, proportional channel #2 is additionally needed for the speed recognition. The remaining 2 or 3 channels can be configured in the SoundTeacher with different functions. To occupy the proportional channels #2 - #4 with several functions, these channels are split into 5 areas "A, B, N, C and D".
D Sound module USM-RC-2 Difference between static and memory function: Static Memory If a function is defined as static, it will be If a function is defined as memory and switched on as long as the joy-stick is in you move the joy-stick for the specified the corresponding area. If you leave the time (short or long) in the corresponding area, the function will be switched off area, it will be switched on. If you leave again. the area, the function remains switched on (it is saved).
D Sound module USM-RC-2 Stick simulation via keys or switches To use the functions of the proportional channels #2 - #4 conveniently, you can simulate the different potentiometer positions of a stick, through a simple keystroke. If you press the key S1, a joy-stick position is simulated for position A. Often the available joy-sticks are already taken by other functions, but mostly the remote control has still other free channels.
D Sound module USM-RC-2 One-channel multi-function selection (EKMFA) If “One-channel multi-function selection” (EKMFA) is activated, you can control up to 30 functions of the sound module using just one proportional channel, namely channel #3 (see page 30). As in “normal” mode, the travel of the transmitter joy-stick is divided into 5 areas A, B, N, C and D (see page 21).
D Sound module USM-RC-2 Nautic mode / Multiswitch mode The Nautic mode or the Multiswitch mode is probably the most convenient method of operating the sound module when using your remote control. Here, the appropriate switch module at the transmitter is required. At present the USM-RC-2 supports the following switch modules (and modules compatible with them): • • • Graupner Nautic-Expert Modul (Nr. 4108) Robbe Multi-Switch Module (Nr.
D Sound module USM-RC-2 Switching-outputs The sound module has 12 outputs, which can be used to drive electrical consumer units such as lamps, light-emitting diodes, relays etc. Different switching functions can be attached to the 12 outputs by using the Sound-Teacher. (see page 59). The outputs 11 and 12 are internally connected in parallel to both servo outputs of the sound module.
D Sound module USM-RC-2 Output “flashing“ on An output with this setup can be switched on using a sound, a proportional channel, a nautic switch, the EKMFA-mode or a switching-input. The output flashes as long as a sound is played, with which the output is activated in the Sound-Teacher or the output is switched on with one of the free allocable functions. The flashing frequency can be set separately for each output in the Sound-Teacher. The value for the flashing frequency is entered in field “Option 1“.
D Sound module USM-RC-2 “parking light“, “low beam headlight“, “high beam headlight“, “front fog light“ and “rear fog light“ output The outputs for these lights are switched on as soon as the corresponding function is switched on. The function can be switched on using a proportional channel, a nautic switch, the EKMFA-mode or a switching-input. Of course, you do not have to keep to this order. That means for example if you don’t need a rear fog light, you can connect something else to the output.
D Sound module USM-RC-2 Output “combined back light“ Using the combined rearlight, “parking light“, “brake light“ and “rear fog light“ can be switched using just one output. The Intensity for each of the 3 lights can be adjusted seperately: The intensity of the parking light is entered under “intensity“(e.g. 10%). The intensity of the brake light is entered under “Option 1“(e.g. 30%). The intensity of the rear fog light is entered under “Option 2“(z.B. 60%).
D Sound module USM-RC-2 Output sequences The sound module offers the possibility of dividing any number of the 12 switching outputs, into 1 or 2 sequences. In the Sound-Teacher up to 36 steps can be programmed for each of the 2 sequences (see page 60). For every step, you can program which output is switched on and the intensity of the outputs. Moreover, the duration of every step until it goes on to the next one can be configured.
D Sound module USM-RC-2 Servo outputs The USM-RC-2 offers 2 servo outputs (X8/1 and X8/2). These 2 servo outputs share their function with the switching-outputs 11 and 12. If servo 1 is activated in the Sound-Teacher, the function of the switching-output 11 is deactivated. There shouldn’t be anything connected to switching-output 11 if servo 1 is activated! If you really want to use switching-output 11, you must disable servo output 1 and disconnect any connections to it.
D Sound module USM-RC-2 Voltage monitoring The sound module measures permanenty the connected supply voltage. If the voltage drops below an adjustable value for longer than 10 seconds, different actions can be triggered: • Playback of a warning sound (e.g. “Attention undervoltage“) • Switch off the sound module • Switch off all outputs Some battery types (e.g.
D Sound module USM-RC-2 LEDs on the sound module There are 3 LEDs on the sound module to show different conditions. Green LED The green LED allways lights up while the supply voltage is connected to X1/1 and X1/2. Red and blue LED These 2 LEDs show different conditions and errors. If the voltage is switched on, the blue LED flashes a few times and then goes off again. In nautic mode the blue LED flashes regularly, if the nautic datas are receiving correctly from the receiver.
D Sound module USM-RC-2 PC-Software „USM-RC-2 Sound-Teacher“ With our software „USM-RC-2 Sound-Teacher“ the sound module can be configured and sound files can be tranfered to the SD-card. System requirements • Windows compatible PC • Windows 2000, NT, XP, Vista or Windows 7 • about 20 MB of free HD space • SD-cardreader or a free USB interface (1.0, 1.1 or 2.0) • DVD-ROM drive Software installation In most cases the “USM-Installer” starts automatically when you insert the DVD-ROM.
D Sound module USM-RC-2 Starting Sound-Teacher During the installation of the Sound-Teacher an entry is added to the Start menu, which can be used to start the program. Click on the “Start” button at the bottom lefthand corner of the screen then on “Programs”, on to “USM-RC-2 Sound-Teacher” and finally click on “USM-RC-2 Sound-Teacher”. The program should now start. If you chose to place an icon on the desktop during the installation procedure you can start the program by double-clicking on that icon.
D Sound module USM-RC-2 Using the software “USM-RC-2 Sound-Teacher“ Menus Create new project Open project Save project Save project as File SD card Language Print function assignment of the project Upload configuration via datacable Download updates from the internet Download sounds from the internet Open Sound-Center Close Formating SD card D: to Z: German English French Manual Diagnosis via datacable Help Diagnosis via SD card Sound simulation Info Creates a new project Opens an existing project S
D Sound module USM-RC-2 Project folder Slot name File Playback mode Outputs/Sequences Volume Soundlength Indicates the folder where the sound project is to be saved. Indicates the name of this slot, i.e. what sort of sound can be saved here (e.g. engine start sound). File name of the WAV file which is saved in this slot. This button is used to load a new sound file into the slot. Erases the file from the slot. Plays back the file via the PC’s integral loudspeaker.
D Sound module USM-RC-2 We recommend, to store all sound files for a complete project, in an own separate folder on your hard disk. This increases the transparency. That’s why the SoundTeacher asks if you save a project, to copy all files to the project directory. Memory usage indicates how much memory on the SD card is in use by the current project.
D Sound module USM-RC-2 Configuration - General sound module-configuration Module mode: At this point you determine whether the module is to operate in digital, analogue or mixed mode (see page 7). For the proportional channel #3 you have the option of operating it in normal mode, in Nautic mode or in EKMFA mode. You can also configure the basic volume (10-100%) of the sound module here. This function is helpful if you don’t have a volume control potentiometer. The volume can also be adjusted e.g.
D Sound module USM-RC-2 Configuration – engine sound Driving sound At this point you can define whether the model is fitted with one or two motors whose speed dictates the driving sound. If two motors for engine sound are selected, you can decide if an average speed of both motors (or proportional channels) should be used to set the volume of the motor sound. Otherwise the faster motor will be used to define the sound volume of both motors.
D Sound module USM-RC-2 As an option you can select an automatic driving sound activation (see page 28). The engine sound always switches on automatically, as soon as you move the accelerator shortly while standing. After an adjustable time the engine sound is turning off automatically.
D Sound module USM-RC-2 Configuration – Random sounds Random sounds If you wish to play-back random sounds using your sound module (see page 33), at this point you can set the time intervals at which the random sounds are to be generated. The available time range is 1 to 255 seconds. At this point it is also possible to define the conditions under which the random sounds are to be triggered, i.e.
D Sound module USM-RC-2 Configuration – Proportional channels Assignments and thresholds for the proportional channels #2 - #4 For everyone of the proportional channels #2 - #4, the ranges A, B, C and D can be assigned with possible functions of the sound module. The left picture represents the 5 ranges of a joystick. You can also configure the thresholds for each range here (see page 34). You can use the mouse to move the blue sliders up and down to change the thresholds.
D Sound module USM-RC-2 Configuration – Nautic mode Switch assignment Every switch position can be associated to a desired function (see page 38). Depending on the function, a memory function for the corresponding switch can be activated. Attention!: It is not possible to use one function twice, therefore it is not possible to activate the same function over two different switches. Typ Here you should select the type of your radio control system and your switch module.
D Sound module USM-RC-2 The used functions for the EKMFA mode (see page 37) can be configured here. Of course, you don’t have to assign every possible position (2 x 15 positions). If you want to use the EMKFA mode, you will first have to activate it (see page 52). Configuration - inputs Here you can assign functions to the switching-inputs. 58 BEIER-Electronic 01.03.
D Sound module USM-RC-2 Configuration - outputs Function Here you can assign the 12 switching-outputs to various functions (see page 39). Intensity The intensity can be set in 5%-steps for every output. Except for the output sequences 1 and 2, there the intensity is directly set in the sequence. Option 1 and option 2 Several values can still be adjusted for some output types. For details, see the description of the outputs starting at page 39.
D Sound module USM-RC-2 Configuration – output sequences All outputs that have been allocated in the output configuration (see page 59) of an output sequence, automatically appear here in the respective table. If the outputs do not yet appear in the tables, you must first assign the desired outputs to the function “Output sequence 1/2". Total steps For each of the 2 sequences, the number of steps can be set here. In each case, up to 36 steps are possible.
D Sound module USM-RC-2 This option determines whether turning of the sequence will stop it immediately, or it will last up until the end of the loop. If you click with the right mouse button into the table, additional functions are offered: Delete step Deletes the step on which you clicked with the right mouse button. All other steps are shifted one row upwards. The step number is not changed. This needs to be adjusted if necessary.
D Sound module USM-RC-2 Configuration - servos Here you can configure the 2 servo outputs of the USM-RC-2 (see page 44). If you want to use the servo outputs, you have to switch these on here. However, the functions of the 2 switching-outputs 11 and 12 would then be disabled. Home position The servo drives always in the home position after turning on the sound module.
D Sound module USM-RC-2 If this option is not activated, the servo will not go back to home position during deactivation, but rather stays in the current position. This means, any position can be allocated to the servo. For this, the speed should be set relatively slow. Sound at servo movement If this option is activated, the additional sound for the servo will be played as long as the servo is moving.
D Sound module USM-RC-2 Configuration - SM-IR-16-2 Both servo outputs of the light module SM-IR-16-2 can be configured similar to the servo outputs of the sound module. For details about the settings please read page 62 onwards. The only difference is that the SM-IR-16-2 has only 2 positions, #1 and #2. The positions #3 and #4 do not exist here. 64 BEIER-Electronic 01.03.
D Sound module USM-RC-2 Saving sounds and configurations on SD card Please only use the USM-RC-2 Sound-Teacher to program the SD card and do not copy any files to SD card “by hand“. Please do not delete any files on the SD card. The sound module must be disconnected from the supply voltage before inserting or pulling out the SD card! 1. Pull out the SD card from the slot of the sound module.
D Sound module USM-RC-2 Adjustments of the driving sound with the driving sound diagram With the driving sound diagram you can set: • • • The neutral position of the joy stick (just in digital mode). The position of change sounds. The start and end thresholds for the different speeds and their corresponding, sounds for each driving sound (FG1 – FG5). Explanation of the Diagram The diagram consists of two axes: 1.
D Sound module USM-RC-2 Explanation of the different coloured lines and quadrates in the diagram Green line In our example you can see in the middle at 1,5ms a green line which indicates the neutral position of the joy-stick. In case the joy-stick is in the neutral position, the module idles and the sound module plays the idle noise. In digital mode the neutral position can be adjusted with the green quadrate (below the line).
D Sound module USM-RC-2 3. Adjustment of speed steps/gears: Please set the required speed steps/gears for backwards and forwards in the SoundTeacher. 4. Adjustment of thresholds: If you choose more that one speed step/gear, red lines will occur automatically in the driving sound diagram to set the thresholds for each sound (FG1-FG5). 5.
D Sound module USM-RC-2 Sound simulation The sound simulation can be started with a click on “Sound simulation” in the menu “Help”. You can play-back the driving sounds and the additional sounds 1 to 20 of your current project at your pc. This is an easy way to check your sounds and configurations without copying all files to SD card. The driving sound can be switched on and off and even the driving speed can be simulated by the slider.
D Sound module USM-RC-2 On the other channels the values move (depending on the position of the joysticks, sliders, knobs and switches of the transmitter) between -100 and +100. The neutral position is located at 0. Additionally there is a letter on the right of the white textbox. This letter shows in which of the 5 areas (A, B, N, C and D) the corresponding channel is. This is helpful for troubleshooting if some functions or sounds cannot be triggered correctly using the proportional channels.
D Sound module USM-RC-2 Live-diagnosis with datacable The additional datacable K-USB-2 is needed for live-diagnosis. Connect the datacable to the connecter X9 so that the orange wire points towards the gray terminal block. A live-diagnosis using the data cable is generally only useful when the sound module in the model is completely installed, wired and all necessary equipment is switched on (e.g. transmitter and receiver). Approach for diagnosis using the datacable: 1. Switch on transmitter and receiver.
D Sound module USM-RC-2 Firmware update On the SD card is always located a firmware file for the sound module. The soundTeacher writes the firmware file automatically while saving project data to SD card. Therefore you do not have to care about that. A firmware update of the sound module is always performed automatically when the version of a firmware file on the SD card is different from the current version of the sound module firmware.