User Guide

110
Using Navigation
Storing a destination in the destination
memory
Select Save detination in the Destination En-
try menu and press the right rotary control to
confirm. In some menus, the destination memory
can also be called up for storage of a new destina-
tion by pressing multifunction button .
A selection from
Update entry or
New entry
can be made by turning, and confirmed by press-
ing, the right rotary control .
Selection
New entry
A new entry is made for the entered destination.
A name of your choice, consisting of up to
14 characters, can be entered for the specified
destination. It is stored automatically in the des-
tination memory when you press the right rotary
control for longer than 2 seconds.
To store, you can also select the small check
mark and briefly press the right rotary
control . Should you not wish to enter a name,
press and hold the right rotary control for
more than 2 seconds and the destination will be
processed without entering a name.
The destination entered can be filed into any po-
sition in the destination memory by turning the
right rotary control . The memory position is
confirmed by briefly pressing the right rotary
control . The destination to be filed is identi-
fied with .
A total of 50 destinations can be stored.
Selection
Update entry
An existing entry can be completed or updated
with the entered destination.
Select the entry to be updated by turning the
right rotary control, and press the control to con-
firm.
The current destination to be stored will now be
attached to the entry.
Deleting a destination from the desti-
nation memory
Select destination memory (see page 109).
Select the destination to be deleted with the right
rotary control and press the left rotary
control to display the additional information on
the stored destination.
Press multifunction button .
Select either
Yes or No with the right rotary
control . The selected element will be displayed
inverted.
Confirm your selection by pressing the right rotary
control .
Selecting
Yes deletes the entry. The programme
then returns to the destination memory.
Selecting
No will return to the destination memory
without change.