Installation guide

Supported devices 40
BTicino
Connection to a BTicino system
Connection to a BTicino My Home system is made via an Ethernet connection to a My Home Gateway interface. Both the IP address and the TCP
port must be congured on MLGW. Note that in order to establish a communication, MLGW must reside in an allowed IP range dened in the My
Home project.
Dening Resources
Interaction between MLGW and BTicino is implemented via button presses and scenario selection. Therefore, both command modules and
scenario modules can be dened as resources.
Events and commands
Events can be either scenario selection events, or CEN events (only Basic CEN and Evolved CEN events are supported: button press/release and
extended press/release).
Commands to a BTicino system are scenario activations.
Lutron Grak Eye
Connecting to a Grak Eye system
All Grak Eye interfaces are supported: GRX-RS232, GRX-CI-RS232, and GRX-CI-NWK-E. Connection to the RS232 interfaces can be done directly
using a 3-wire RS232 cable, or via an Ethernet to RS232 interface. If you use an Ethernet to RS232 interface, set it up for 9600 bps, no parity, no
ow control, 1 stop bit. Connection parameters are TCP port and IP address in case of using a network interface.
The password is only needed if using a direct network connection to GRX-CI-NWK-E. The default password for this interface isnwk’.
! Make sure that you enable scene status feedback and raw feedback on the Lutron interfaces. This is done by setting the DIP switches 6 and 7 to
ON on the interface itself.
Dening Grak Eye resources
The resources you must to dene are control units and accessory controls (e.g. keypads) with which you need to interact. Each is determined by an
address in the range 1 to 8 for control units, or 1 to 16 for accessory controls. You can use the monitoring facilities to identify addresses.
Grak Eye events and commands
Events from a Grak Eye system can be lighting scene changes or individual key presses. Possible commands are scene changes on control units.