User Manual

!WARNING!
IMPORTANT CO2/ HPA AIR TANK SAFETY INSTRUCTION AND GUIDELINES
• Tank valves must be installed or removed by qualied personnel.
All tanks must be retested before the expiration date.
• Improper use, lling, storage of this air tank may cause death,
serious injury and property damage.
Air tanks must be lled only by properly trained personnel.
• Do not over pressurize. Do not expose pressurized tanks to
temperatures in excess of 130F° degrees (54°C).
• Do not expose tanks to corrosive materials and do not clean with
caustic cleaners.
• Do not alter tanks in any way.
• Tanks heated up to a temperature of 250F° degrees (54°C) or
more must be condemned or re-qualied.
• Keep air tanks out of reach of children.
• The valve should NEVER detach from the tank canister. Should
this occur, seek assistance from a qualied airsmith immediately.
Air tanks are use for the sport of paintball only.
CO2 or HPA/ N2 Air tanks will have enough force to y off and cause
serious injury or death if the valve unscrews from the tank head.
Look at the valve when removing the tank from the marker's
Bottom ASA (KBA2). Make sure that the valve is turning with the tank
instead of staying with the marker.
STOP IMMEDIATELY if valve starts to unscrew from the tank itself.
Screw the tank back onto the marker's Bottom ASA adapter and contact
a qualied airsmith for further assistance.
!WARNING!
IMPORTANT SAFETY INSTRUCTION AND GUIDELINS
This Paintball Marker is NOT A TOY. Misuse can cause serious
injury or death.
• Recommend 18 years or older to purchase this product. Person
under 18 must have adult supervision.
• Read this manual, understand and follow the manual
instructions for using this product.
• Eye and face protection specially designed for paintball use,
must be worn by user and persons within range at all times.
• Treat all paintball markers as if it were loaded and able to re.
• Never look down the barrel or breech area of a marker.
Always use barrel blocking device when the marker is not in use.
Always chronograph this marker before playing paintball.
• Never shoot any marker at velocities exceeds 300 FPS (Feet
Per Second), or velocities which is greater than local elds or
national laws allow.
• Ensure all air lines and ttings are tightened and secured before
installing the air tanks.
• Do not shoot at people, animals, houses, cars or anything is not
related to the sport of paintball.
Always keep the marker in Safe mode until ready for use.
• Fire only 0.68 caliber paintballs with this marker.
Always make sure the bolt is in the un-cocked position when
marker is not in use.
Any modications or tampering of original factory parts will
cause all warranties and liabilities from Azodin.
• This owners manual should always accompany this marker
for reference and in the event of resale and new ownership.
GETTING STARTED
1. First, place the BARREL BLOCKING DEVICE over the barrel.
2. Always point your marker in a “SAFE” direction when not in play.
The Safety is ON when it protrudes out on the right hand side of the
grip frame. Point the marker in the safe direction before unlocking
it.
To disengage the Safety, push the Safety Button so it protrudes
out on the left side of the grip frame.
3. Firmly screw in the CO2/ HPA/ N2 air tank to the bottom ASA
(KBA2). Tighten the air tank clockwise all the way into the
markers bottom ASA until it stops.
CAUTION: Never use any hand tools to screw the air tank
into the bottom ASA.
4. Attach a paintball hopper/ loader into the marker’s feedneck.
5. Pump the handle back and pull it forward to it’s starting position.
6. Remove the barrel blocking device and disengage the safe mode.
CAUTION: Now the marker is LIVE, pulling the trigger will
re a paintball. Only test your marker in a safe direction
or on the paintball eld.
7. Push the triggers safety switch from right to left.
The markers is now ready to re.
8. Check markers velocity FPS (Feet Per Second). Turning the
velocity adjuster (VA01) clockwise will increase the velocity.
Counterclockwise will decrease the velocity.
GETTING THE MARKER
READY FOR STORAGE
1. Push the tirggers safety switch from left to right.
This will engage the safety and not allow the trigger to re
the marker.
2. After playing, empty out all the paintballs from the hopper.
Then detach the hopper from the marker.
CAUTION: There may be 1-2 paintballs in the breach area;
To remove the paintballs you can turn the marker upside down
or re it into a safe area.
3. Unscrew the barrel from the marker.
4. You may now store the marker.

Summary of content (6 pages)