User guide
Page 80 - Pointmaker CPN-5600, CPN-6000 Color Video Markers Boeckeler Instruments, Inc.
Marking Section Four: Using Markers
2. Ifdesired,repositionthesameactivepointeranywhereontheimageto
makeyoursecondpoint,andcontinueasoftenasdesired.
3. Ifdesired,anchortheactivepointer.
Refer to instructions for “Anchor” under your particular control device.
e pointer is anchored and a new active pointer appear on screen, identical
to the first.
NOTE: Active pointers are not displayed for touch screens, only anchored
markers.
4. Repeatanyofthesestepsasoftenasdesired.
Drawing
You can draw on the Pointmaker overlay simply by beginning to draw. e
drawing feature allows you to circle important parts of the image, write on the
image, or underscore particular parts of text. You can draw freehand curves or
straight lines.
To draw, you can use the digitizing tablet stylus on the tablet drawing area, your
finger on a touch screen, or a magic marker on the SMART Board. You can also
use other mouse devices to draw. You cannot freehand draw using the keyboard,
but you can use it for straight line drawing.
Before drawing, you may wish to change the drawing line color (see Assigning
Marker Colors, on page 71). Or you may which to change the width and style of the
drawing line (see Assigning Line Styles, on page 72).
Drawing Freehand
1. Positiontheactivepointer(ifoneisdisplayed)anywhereonthevideo
imagewherethedrawingistobegin.
NOTE: If you are using a touch screen or whiteboard, position a fin ger or
marker pen.
2. ActivatetheDrawcommandfromyourparticulardrawingdevice.
3. Repositiontheactivemarker(ifoneisdisplayed)andrepeattheabove
proceduresforanotherdrawnline.
NOTE: You may create as many drawings as desired.