User Guide

Copyright Avolites Limited 2010
Page 8 – Reference Manual Contents
PearlExpertTitan_Man_v3.doc 29/03/2010 13:28:00
3.2.1 The Channel Grid window..................................................................... 49
3.3 Advanced options ..................................................................50
3.3.1 The ML menu button ........................................................................... 50
4. Palettes 51
4.1 Create .................................................................................51
4.1.1 Palette values stored as a reference ...................................................... 51
4.1.2 Which attributes are stored in palettes................................................... 51
4.1.3 Storing a palette................................................................................. 52
4.1.4 Quick record on the Touch Wing ........................................................... 53
4.2 Playback ..............................................................................53
4.2.1 Recalling a palette value ...................................................................... 53
4.2.2 Palette pages ..................................................................................... 53
4.2.3 Quick palettes with no fixtures selected ................................................. 54
4.2.4 Setting palettes to fixtures in a playback................................................ 54
4.3 Edit ..................................................................................... 54
4.3.1 Editing palettes................................................................................... 54
4.3.2 Setting legends for palettes.................................................................. 55
4.4 Copy and Move .....................................................................55
4.4.1 Copying or moving a palette................................................................. 55
4.5 Delete.................................................................................. 56
4.5.1 Deleting palettes................................................................................. 56
4.6 Timing ................................................................................. 56
4.6.1 Fading a palette and fixture overlap ...................................................... 56
4.6.2 Master Time for palettes ...................................................................... 57
5. Shapes 59
5.1 Playback ..............................................................................60
5.1.1 Creating a shape................................................................................. 60
5.1.2 Changing size and speed of a shape...................................................... 61
5.1.3 Changing the phase of a shape across multiple fixtures............................ 62
5.2 Edit ..................................................................................... 63
5.2.1 Editing shapes which are running.......................................................... 63
5.2.2 Reversing a shape............................................................................... 63
5.3 Delete.................................................................................. 63
5.3.1 Deleting shapes.................................................................................. 63
5.4 Advanced options ..................................................................63
5.4.1 Shape fade mode................................................................................ 63
6. Cues 65
6.1 Create .................................................................................65
6.1.1 How the Pearl works when programming ............................................... 65
6.1.2 Creating a cue.................................................................................... 66
6.1.3 Using shapes in cues ........................................................................... 67
6.2 Playback ..............................................................................67
6.2.1 HTP and LTP....................................................................................... 67
6.2.2 Playing back a cue .............................................................................. 67
6.2.3 Changing playback pages..................................................................... 68
6.2.4 Releasing running playbacks................................................................. 68
6.3 Edit ..................................................................................... 68
6.3.1 Editing a cue ...................................................................................... 68
6.3.2 Playback and Cue view ........................................................................ 69
6.3.3 The Include function............................................................................ 70
6.3.4 Removing attributes from cues using “Off” ............................................. 71
6.4 Copy, Move and Link.............................................................. 71
6.4.1 Copying or moving a cue ..................................................................... 71
6.5 Delete.................................................................................. 72
6.5.1 Deleting a cue .................................................................................... 72
6.6 Timing ................................................................................. 72
6.6.1 Setting fade times and Overlap for a cue ............................................... 72
6.6.2 Changing fixture order......................................................................... 74
6.6.3 Setting attribute fade times for a cue .................................................... 75
6.7 Advanced options ..................................................................76
6.7.1 Release mask..................................................................................... 76
6.7.2 Shape size/speed on fader ................................................................... 76
6.7.3 Curve................................................................................................ 76
6.7.4 Handle Paging .................................................................................... 76