User Guide
Copyright Avolites Limited 2010
Page 56 – 4. Palettes
PearlExpertTitan_Man_v3.doc 29/03/2010 13:28:00
keep pressing the Copy button. Press Exit to unlatch.
• [Retain Layout] or [Bunch Up] is used when copying a group of
palettes with empty handles in the group – you can either keep
the empty handles, or bunch up the used handles together.
• When in Copy mode, option [Copy Legends] can be changed to
[Don’t copy legends] so that the copied palettes are given
default legends.
• When in Move mode, [Swap Items if Required] will attempt to
reposition any existing handles which are in the way of the
move. This is useful when rearranging buttons on a page which
is nearly full.
4.5 Delete
4.5.1 Deleting palettes
You can delete a palette entry by pressing the blue Delete button,
then the grey Palette button to be deleted. Press the palette button
again to confirm the deletion.
Other ways to delete a palette:
• Press the Update Palette button, select a palette, use the
[Delete] softkey option.
• Press the Palette button above the numeric keypad and use the
[Delete] option in the [Palette Utilities] menu.
• Press Delete then [Palette], type the palette number, press
Enter.
4.6 Timing
4.6.1 Fading a palette and fixture overlap
A timed palette is a very useful tool allowing easy "busking" of shows.
When a palette is recalled in this way, a time is added and the palette
fades in over that time.
1> Select some fixtures
2> Type in the fade time for the palette on the numeric keypad
3> Press a preset palette button to recall the palette
Palette fading can be very useful when recalling a palette live during
a show, as you can smoothly move fixtures to a new position or
change colour slowly (on colour mixing fixtures).
Palettes applied with a fade time do not get put into the programmer,
so will not be saved in any cues; don’t use fade times when
programming. This is to ensure that when used in a live situation, the
next cue will override the palette and play back as intended.
Additionally you can set Fixture Overlap, which means that if you
recall the palette to a group of fixtures, the change will be applied in
sequence to each fixture in the group. This is a very quick way to
busk some amazing effects. Fixture Overlap=100% means that all
fixtures will change together. Fixture Overlap=0% means that each
fixture must complete its fade before the next will start its fade.
To set an overlap, type the overlap amount then press C [Set