User Guide
Copyright Avolites Limited 2010
1. Setting up the console - Page 15
PearlExpertTitan_Man_v3.doc 29/03/2010 13:28:00
• The Menu softkeys (labelled A – G) are used to select control options.
The display next to the buttons shows what each one will do. The
options for each key change depending on what the console is doing.
Softkey commands are shown in the manual with square brackets like
this: A [Edit Times]
• The Numeric keypad and other control buttons are used to enter
values and change controls on the console.
• The Fixture Page buttons are above the keypad, and allow selection
of 4 pages for the Preset Faders.
• The blue Command buttons are used to carry out functions such as
storing cues, copying, saving to disk, etc. These buttons have lights on
to indicate when they are active.
• The Attribute select buttons are used to select which attributes of a
fixture (e.g. colour, gobo, pan, focus) are going to be controlled using
the Control wheels. The buttons have lights on to show you which
attributes are active. The bottom (red) button allows you to locate
fixtures, which sets them to a known start position while programming.
• A QWERTY keyboard and mouse touchpad is provided in a drawer on
the front of the console.
The back panel
All the connections required for the console are found on the back
panel. Most are self-explanatory.
• The Panel reset switch may be pressed to restart the front panel
electronics if something odd happens with the switches and faders. The
main board will continue running but the DMX output will be
interrupted until the restart is completed.
• The USB reserve sockets and switches are for future expansion. The
switches should be set to “Normal operation”.
Desk lamp socket
VDU socket (blue)
Ethernet socket (top)
and 2x rear USB
Mains inlet
VDU mounting
point
DMX outputs (4)
Floppy disk
USB reserve
sockets and
switches (2)
MIDI in
MIDI out
Audio in (blue)
Panel reset switch
Expansion sockets
for touch wing