Operator`s manual
Page 96 – 6. Shapes and Pixel Mapper effects
TitanUniversal_Man_v7-0_PE.doc 02 September 2013
6.1 Creating effects
6.1.1 Creating a shape
To create a shape you simply pick the attribute of the shape from a
list on the softkeys, then choose the shape you want from the Shapes
window. Shapes are organised using the IPCGBES attribute groups,
so you can pick from a list of Dimmer shapes, or a list of Pan/Tilt
shapes, or Colour shapes, and so on. You can also pick from a list of
All Shapes.
When you create a shape, it will be applied to all selected fixtures.
1> Select the fixtures the shape is to be applied to.
2> At the main menu press [Shapes and Effects] then [Shape
Generator].
3> Press [Create] to start a new shape.
4> Press a softkey to select the attribute type to use in the shape
or press [All shapes] for a full list.
5> Press a softkey to select a shape, or touch the desired shape in
the Shapes window on the Touch Wing. You can type a search
word on the keyboard to search for a particular shape.
6> The shape will be applied to all selected fixtures.
• If you open the Shapes window on the Touch Wing, it will
remain open for instant selection of shapes (you don’t need to
select [Shape Generator]). The window will only show shapes
which are possible on the selected fixtures. Pressing attribute
buttons will filter the Shapes window to show only shapes for
that attribute. Press the Dimmer attribute button to show all
shapes.