Operator`s manual

Page 182 – 10. Running the show
TitanUniversal_Man_v7-0_PE.doc 02 September 2013
The left hand side of the window has a list of trigger sets. The “classic
Pearl” MIDI trigger implementation is provided as one of these. Each
set of triggers can be enabled or disabled using the button at the
right hand end of the mapping name.
1> Add a new mapping using the + button at the bottom of the left
hand column, and enter a name for it.
2> Add a trigger to the mapping using the + button in the right
hand column or softkey [Add trigger].
3> Select [Trigger Type] as [Hardware] to trigger a physical button
press or fader move, or [Item] to trigger a screen button
(playback, fixture, palette, group or macro).
4> Press the button or move the fader to be triggered. The screen
will update to show you what has been triggered. For Item
triggers you can select different actions using the [Action]
softkey.
5> Press [OK]. You have now set up the console action which is to
be triggered.
6> Now you need to set up the external stimulus which will cause
the trigger. Select [Trigger Type] as DMX or MIDI. For DMX,
press [DMX Port] to select which DMX port you are using for
DMX input. You will need to switch the DMX port to Rx mode
using the menu option provided.
7> Generate the stimulus from your device (for example play the
MIDI note, or turn on the DMX channel). If the [Learn] option is
set to On, the console will automatically detect the stimulus. Or
you can enter the details using the softkey options.
8> For DMX triggers you can select the address for triggering. For
MIDI triggers you can select MIDI channel, MIDI Command,
Value, and Level (velocity) ranges.
9> Press [Add] to add the trigger to the list.
10> The window will show the trigger stimulus and the action to be
carried out.
You can continue to add other triggers to the mapping.