Operator`s manual

9. Cue Lists - Page 157
TitanUniversal_Man_v7-0_PE.doc 02 September 2013
9. Cue Lists
Cue Lists allow you to record a sequence of cues, each of which can
have its own timings and can be triggered by the Go button or run
automatically to the next cue. This allows you to build a complete
show in a single list and is ideal for theatrical shows where the show
must be exactly the same each time. Cue lists can also be useful in
busked shows, especially on consoles with a small number of
playback faders, to offer a number of different looks on one fader.
Cue lists differ from chases in the way the console handles changes
between cues. Cue lists track fixture state from previous cues and will
only change the fixture state if you have modified that fixture in the
cue; if there are no changes stored for the fixture, it will remain in
the same state. Chases on the other hand would crossfade between
cues, fading out all fixtures which have no stored information in the
new cue.
You can change the tracking behaviour of cue lists using the tracking
option for each cue: Block, This Cue Only and Solo (see section
9.6.9
on page
173).
To view the contents of a cue list, touch the playback screen relating
to the fader or press
View then the swop button of the playback.
9.1 Creating a cue list
9.1.1 Programming a cue list
Programming a cue list is similar to recording a chase.
You need to set up the look on the stage for each cue and then add it
to the cue list. If you want to set fade times, you can either set them
while saving the cues or later.
1> Press the Record Chase/List button twice (or press Record
Chase/List then [Create Cue List]).
2> Press the blue Select button of the playback where you want to
store the Cue List (you can also store cue lists in the Playbacks
window).
3> Select the Record Mode of the console: by Fixture, Channel,
Stage or Quick Build; using [Record Mode Channel] is best as