Operator`s manual
8. Chases - Page 151
TitanUniversal_Man_v7-0_PE.doc 02 September 2013
• If the chase has more steps than there are playback faders, you
can go between pages using the [Previous Page] and [Next
Page] buttons.
8.4 Copying, moving, linking and deleting
8.4.1 Copying or moving a chase
Chases can be copied or moved to a new playback, or you can create
a linked copy of a playback. Move is useful for tidying up the console.
Linked chases are handy if you want a chase to appear on more than
one page for ease of operation; the linked chase can have different
timings and playback options.
This operation is exactly the same as for Cues and is described in
detail in section
7.4.1 on page 136.
8.4.2 Deleting a chase
You can delete an entire chase by pressing the Delete button followed
by the Swop button of the chase to delete. Press once more to
confirm.
8.4.3 Deleting a step from a chase
To delete a single step from a chase:
1> Press the Delete button.
2> Press the Swop button of the chase.
3> The steps in the chase are listed on the screen. Use the left
hand wheel to select the step you want to delete, or type in the
number of the step to be deleted.
4> Press [Delete Cue x] to delete the step.
5> Press [Confirm] to confirm the delete.
• Alternatively you can use the Unfold function to delete a step
from a chase.
8.5 Chase timing
8.5.1 Global timings for chases
When a chase is first programmed, each cue in the chase has
identical timing. This is called the global timing for the chase. If you
want you can then set each cue to have its own timings using the
Playback View window or Unfold. This is described in the next section.
1> Press [Edit Times] from the top level menu then the Swop
button of the chase.
2> Set the Crossfade, Speed, Fixture Overlap and Attribute Overlap
settings as described below.
3> Press Exit to finish.
• To set speed, press [Speed] then type the new speed, then
press Enter. The speed can be set in Beats Per Minute (BPM) or
seconds depending on the user settings.
• To set crossfade, press [Xfade] then type the fade from 0 – 100
and press Enter. 0=no fade (the chase will “snap”), 100=max
fade (the chase will move continuously from cue to cue).