Operator`s manual

Page 104 – 6. Shapes and Pixel Mapper effects
TitanUniversal_Man_v7-0_PE.doc 02 September 2013
6.2.5 Reversing a shape
You can reverse the direction of a shape by pressing [Reverse
Selected Fixtures] from the shape menu. The shape will be reversed
only on fixtures which are selected, allowing you to run the shape
forward on some fixtures and backwards on others.
6.2.6 Deleting shapes
You can delete a running shape by pressing [Delete] from the shape
menu, then pressing the softkey for the shape you want to delete.
6.3 Advanced options
6.3.1 Fading shape size and speed
When a shape is stored in a cue, you can set how the shape fades in
using the Edit Times and the Playback Option settings.
To set the shape size and/or speed from the fader position, press
[Playback Options] from the main menu then press the select button
of the playback.
Using the [Shape Size] and [Shape Speed] buttons you can set the
shape size and speed to be fixed (how you programmed them) or to
grow larger/speed up as the fader is pushed up.
When you use dimmer shapes, set the playback to
[Shape Size on Fader] so that the shape fades in
normally when you push up the fader. Otherwise the
dimmer shape will start at full brightness when the fader
passes the trigger point.
To set a fixed fade in time for the shape size, press [Edit Times] from
the top menu, then the playback select button, then set the
Delay/Fade times you want.
The Fade Mode allows you to set mode 0 (fade in), mode 1 (fade in
and out) or mode 3 (crossfade). Mode 2 links fade times to the fader
position, however we recommend you use the Playback Options listed
above to do this for shapes, and do not use Mode 2.
If a new cue is fired which controls the same attributes (for example,
a second shape controlling the same fixtures as a currently running
shape), the new shape will crossfade from the running shape.
6.4 Pixel Mapper examples
6.4.1 Randomising effects
This example shows you how to use the pixel mapper to create an
effect where random dimmer cells turn on. This effect will overlay
any existing intensities.