Operator`s manual

Copyright Avolites Limited 2010
Page 80 – 6. Cues
PearlExpertTitan_Man_v4.doc 29/09/2010 16:27:00
4> Press [Delay time] to set the delay before the cue starts, [Fade
time] to set the fade-in time of the cue, and [Fade out time] to
set the fade-out time of the cue.
5> Type the new time (in seconds) using the numeric keypad and
press Enter to save it.
6> Press [Fixture Overlap] to change the overlap, then enter 0-100
on the keypad. 100% means all fixtures fade together. 0%
means that the first fixture will finish its fade before the next
one starts. 50% means that the 2
nd
fixture will start fading
when the first one is half way through its fade. The order of the
fixtures is set by the order you selected them (but you can
change this, see section
6.6.2).
7> Press Exit to get out of Edit Times mode.
You can also set independent times for the IPCGBES attribute
groups, and for each individual attribute, see next section for
details of this.
The times you enter are affected by the cue mode which is set using
E [Fade Mode]:
Mode 0 – Channels will fade in as set by the fade time. The
Fade Out time is ignored. If times are set to zero, the HTP
channels fade in with the 0-100% position of the playback fader
and the LTP channels will snap.
Mode 1 - Channels fade in as set by the fade time. HTP
channels fade out as set by the fade out times (LTP channels
remain as set in the cue). If times are set to zero, the HTP
levels will fade in and out with the fader and the LTP channels
will snap when the cue is fired.
Mode 2 – Channels will fade in as set by the fade time. The
Fade Out time is ignored. However, the fade will stop when the
fader position is reached, so if the fader is set to 50%, the
attributes will stop half way to their programmed position. You
can reverse the fade back to the original position by moving the
fader back. If times are set to zero, both HTP and LTP channels
are controlled by the fader position.
In this mode LTP channels revert to their previous settings
when the cue is deactivated.
Mode 3 - Crossfade cue. All channels, including intensity
channels, will fade to the settings in the new cue. All other cues
fade out and all other active playbacks become inactive; if you
need to re-fire a playback, take the fader to zero and put it up
again.
If the cue includes shapes, then the shape will change with fade
times. The changes will be timed for a Mode 1 cue and
controlled by the fader position for a Mode 2 cue. This allows
you to create a shape which gets bigger or faster as you push
up the fader.
6.6.2 Changing fixture order
You can change the order of the fixtures stored in a cue. Normally
this is set to the order in which you selected the fixtures when the