Operator`s manual
Copyright Avolites Limited 2010
6. Cues - Page 77
PearlExpertTitan_Man_v4.doc 29/09/2010 16:27:00
2> Press [Quick Include] or [Advanced mode] if you want to
change the mode
3> Press the Swop button of the cue you want to include.
4> All fixtures in the cue will be selected. If you don’t want them
all, deselect the fixtures you don’t want. The fixtures in the cue
are highlighted on the HUD and on the fixture buttons.
5> Use [Set Mask] or the Attribute Bank buttons to select which
Attributes you want to include (All are included by default –
Softkey C turns them all off and D turns them all on). Softkey E
lets you include or exclude Shapes from the cue.
6> Press Enter. The selected attributes of the selected fixtures will
be loaded into the programmer.
7> Repeat from 2 to include other attributes from the same
fixtures, or repeat from 1 to include other fixtures.
6.3.4 Removing attributes from cues using “Off”
The “Off” button allows you to remove an attribute which has been
stored in a cue, as if you’d never recorded it.
For example, suppose you recorded a cue which had scans at a
certain position, with the colour set to green. If you later decide that
you don’t want a colour recorded at all in the cue, so that the colour
set by previous playbacks will remain, you set the colour values to Off
in the programmer, which will remove those values from the cue. You
can also use the Off function to remove complete fixtures from a cue
by selecting all the attributes.
Setting an attribute to Off is not the same as recording an attribute at
zero, since this would change the attribute when the cue was fired. It
is the same as excluding that attribute using the mask when
recording, and the attribute will remain unchanged when the cue is
fired.
1> Use the Quick Include function (described in previous section)
to load the cue you want to change into the programmer.
2> Press the blue OFF button to display the Off menu.
3> All fixtures in the cue will be selected. If you don’t want to
change them all, deselect the fixtures you don’t want.
4> Use the softkeys to select which Attributes you want to remove.
5> Press Memory/Cue, then set the record mode to [Replace], and
press the Swop button of the cue to update it.
• You can merge “Off” attributes into a cue without including it
first.
• You can also remove attributes from palettes using the Off
function.
• Another way to remove attributes is from the Cue View window.
See section
6.3.2 on the previous page.