Operator`s manual
Copyright Avolites Limited 2010
5. Shapes - Page 69
PearlExpertTitan_Man_v4.doc 29/09/2010 16:27:00
of the shapes to have a Phase Offset of 180 degrees. Without the
phase offset, both shapes would reach full at the same time.
5.2 Edit
5.2.1 Selecting which shape to edit
If more than one shape is running, you can select which one is
connected to the control wheels using Shape option [Edit].
1> If you are not in the Shape menu, press [Shape Generator] at
the top menu.
2> Press [Edit].
3> Press [Select shape]
4> By the softkeys is a list of the currently running shapes.
5> Press a softkey to make the shape active. The active shape is
highlighted.
6> Press Enter to get back to the Shape Generator menu.
• If you applied the same shape several times to different
fixtures, you can change each copy of the shape independently.
5.2.2 Changing fixture order in a shape
The way a shape spreads across a number of fixtures is set by the
order in which you selected them when you create the shape. You
can change this order using the [Fixture Order] function in the [Edit]
menu. The current fixture order is shown in large green numbers on
the HUD window, or in the fixture touch keys . See section
6.6.2 for
details on how to set fixture order.
5.2.3 Removing or adding fixtures
You can add or remove individual fixtures from a shape using the
[Add/Remove Fixtures] option in the [Edit] menu. All fixtures
currently included in the shape will be selected. You can select or
deselect fixtures to add or remove them from the shape.
5.2.4 Reversing a shape
You can reverse the direction of a shape by pressing [Reverse
Selected Fixtures] from the shape menu. The shape will be reversed
only on fixtures which are selected, allowing you to run the shape
forward on some fixtures and backwards on others.
5.3 Delete
5.3.1 Deleting shapes
You can delete a running shape by pressing [Delete] from the shape
menu, then pressing the softkey for the shape you want to delete.