User Guide

Page 154 - 6. Memories
Pearl 2004 Manual v1 - 27th August 2004
Attributes which are Off are shown on the screen. (The stage
output will not change as the output values remain at their last
settings).
Attributes or fixtures set to “Off” can be turned back on again by
selecting them in the usual way and changing them using the
wheels.
You can also use this function to turn off fixtures or attributes in a
palette entry. Use the procedure above, but instead of editing and
recording a memory, edit and record a palette entry instead. See
page 138 for how to do this.
6.3.4 Viewing a memory
You can view the contents of a memory by pressing View then the swop
button for the memory.
The main part of the display shows the attributes for each fixture stored
in the memory. Choose which attribute you are looking at using the
Attribute buttons. If a palette is stored in the memory, the palette
name is shown rather than the value.
6.4 Copy
6.4.1 Copying a memory
Copying a memory is very simple on the Pearl. You can either create a
linked copy (if you change a linked memory, all others linked to it will
change too) or a “photocopy”, which is a completely new and
independent copy of the memory.
To create a linked copy:
1> Hold down the Flash button of the playback you want to copy.
2> If you want to copy to a different page, move the Roller to the
new page.
3> Press the Swop button of the playback where you want to store
the copy. Release both buttons.
Fixtures
Attribute values Palette stored in memory