User Guide

Limitations and Known Issues
33
Division of rendered segment. The problem might occur if you render an entire Timewarp
effect using the Film With 2:3 Pulldown Input format, and then divide the segment (for
example, by performing an overwrite edit of new material into the middle of the segment).
Some frames in the second part of the divided segment might become unrendered.
Trimming head frame of rendered segment. The problem might occur if you render an
entire Timewarp effect using the Film With 2:3 Pulldown Input format, and then trim the
head frame of the segment. Some frames in the segment might become unrendered.
You might not be able to render a FluidBlur, FluidColorMap, or FluidMorph effect in an HD
project if there is not enough memory available.
Workaround: Try one of the following:
t In the Bins tab of the Project window, click the Clear button, and render the Fluid effect
(see “Managing Bins and Memory” in the Help).
t Close all unused bins, relaunch, and render the Fluid effect.
t In the Format tab of the Project window, switch the project format to an SD format,
render the Fluid effect, then switch back to HD.
Very high speed Motion Effects with rates greater than 500% no longer play in real time;
they now appear in the Timeline as a blue dot effect, and must be rendered. Since any motion
effect with a rate greater than 100% plays back inefficiently, and the higher the rate the less
efficiently it plays back, real time playback efficiency will improve by rendering such
motion effects.
(HDV) If a clip contains Timewarp effects, you should render the effects.
You might experience effects render issues with stacked effects.
Workaround: Render each individual track starting with the bottom track.
When you are working with AVX effects, performing an Expert Render or a Render IN to
OUT on a sequence that contains multiple third-party AVX effects might lead to excessive
memory consumption that could cause the application to hang or to display errors.
Workaround: Render the effects in smaller groups.
AVX 1.0 effects might have invalid color levels.
You might see problems with superblacks in 16-bit mode.