User`s guide
Pro Tools Reference Guide82
Loop Record Mode
Loop Record mode allows you to record
take after take (non-destructively) while
the same section of audio repeats. This is a
convenient technique for quickly record-
ing multiple takes of a part without losing
spontaneity.
The time range that is looped and re-
corded—which must be at least one second
in length—is defined by selecting a range
in the Ruler or in a track’s playlist, or by
specifying start and end points in the
Transport window. The pre-roll setting, if
enabled, is used during the first record pass,
but on each successive loop the pre/post-
roll times are ignored.
▲ To set a record range by selecting within a
track’s playlist, the Edit and Timeline selec-
tions must be linked.
When using Loop Record mode, each suc-
cessive take appears as a region in the Au-
dio Regions List and each is numbered se-
quentially. The various takes, which are
identical in length and start time, are easily
auditioned and placed in the track at the
correct location with the Takes List pop-up
menu (see “Auditioning Record Takes” on
page 94).
QuickPunch
QuickPunch gives you the ability to instan-
taneously punch in (initiate recording) and
punch out (stop recording) on record-en-
abled audio tracks during playback by
clicking the Transport’s Record button. Re-
cording with QuickPunch is nondestruc-
tive.
When using QuickPunch, Pro Tools begins
recording a new file when playback begins,
automatically generating regions in that
file at each punch in/out point. Up to 100
of these “running punches” can be per-
formed in a single pass.
Though you can punch record in the other
record modes by manually specifying the
record range, only QuickPunch provides
instantaneous monitor switching on
punch-out.
The Record Modes and MIDI
In addition to the four record modes, there
is also a MIDI Merge button in the Trans-
port window that determines how MIDI is
recorded. When enabled (Merge mode), re-
cording over existing MIDI regions results
in the new data being merged with the old.
When the MIDI Merge button is disabled
(Replace mode), the new material replaces
the old.
MIDI recording works the same whether
using Nondestructive or Destructive
Record mode. In addition, QuickPunch
does not need to be enabled to punch on
the fly with MIDI—this capability is avail-
able in Nondestructive and Destructive
Record modes.
Unlike audio, MIDI can be loop recorded
when Operations > Loop Playback is en-
abled. In this mode, the state of the MIDI
Merge toggle determines whether existing
material is replaced or merged.
MIDI Merge enabled
MIDI Merge button