User`s guide

Chapter 11: Advanced Recording 115
QuickPunch Guidelines for
Pro Tools LE
Digi 001 and Audiomedia III
For non-TDM systems, the maximum
number of tracks that can be simulta-
neously recorded with QuickPunch in a
session with 24 audio tracks is 8.
To simultaneously record more tracks than
this with QuickPunch, you’ll need to re-
duce the number of tracks in the session.
For instance, a session with 20 audio tracks
can record 10 tracks with QuickPunch, and
a session with 16 audio tracks can record
12.
With Pro Tools LE, QuickPunch uses CPU
processing power, and may reduce the number
of tracks and Plug-Ins you can use.
To punch on the fly with QuickPunch:
1 Select Operations > QuickPunch. When
QuickPunch is enabled, a “P” appears in
the Record button.
2 If desired, configure the QuickPunch
Crossfade Length option in the Editing
Preferences (see “QuickPunch Crossfade
Length” on page 113).
3 Record enable the tracks you want to
punch in on. Make sure there are enough
available voices on your system.
For TDM systems, see “QuickPunch
Guidelines for TDM Systems” on
page 114.
For non-TDM systems, see “QuickPunch
Guidelines for Pro Tools LE” on
page 115.
4 Prepare to record by cueing Pro Tools to
an appropriate location (if desired, enable a
pre-roll value in the Transport window).
5 Start playback by clicking Play in the
Transport window.
6 When you reach the punch-in point,
click Record in the Transport window.
– or –
For Digi 001 systems with a connected
footswitch, press the footswitch at the
punch-in point.
The Record button stops flashing and stays
lit during recording.
7 To punch out, click Record again (or
press the footswitch).
As Pro Tools continues playing, you can
perform additional punches (up to 100).
When recording multiple punches during a
single pass, a single audio file is recorded
from which Pro Tools creates the appropri-
ate regions.
QuickPunch enabled