User`s guide
Chapter 11: Advanced Recording 113
chapter 11
Advanced Recording
Using QuickPunch
Pro Tools features an intelligent on-the-fly
punch capability called QuickPunch.
QuickPunch lets you instantaneously
punch in and out on record-enabled audio
tracks during playback by merely clicking
the Record button in the Transport win-
dow.
✽ For Digi 001 systems, you can use a foot-
switch (connected to the I/O box) to punch in
and out when recording with QuickPunch.
When using QuickPunch, Pro Tools starts
recording a new audio file when you begin
playback, automatically defining and nam-
ing regions in that file at each punch
in/out point. Up to 100 of these “running
punches” can be performed during a single
pass. Unlike normal punch recording (see
“Punch Recording Audio” on page 92),
QuickPunch provides instantaneous moni-
tor switching on punch-out. All Quick-
Punch recording is nondestructive.
✽ You don’t need to use QuickPunch to punch
on the fly with MIDI tracks. This capability is
available in normal Nondestructive Record
mode, and in Destructive Record mode.
QuickPunch Crossfade Length
Pro Tools can automatically write a cross-
fade for each punch point when using
QuickPunch. The length for these cross-
fades is set with the QuickPunch Crossfade
Length option in the Editing Preferences.
To set the QuickPunch Crossfade Length:
1 Choose Setups > Preferences and click Ed-
iting.
2 Enter a value (in msec) for the Quick-
Punch CrossFade Length.
Editing Preferences