Specifications
Pro Tools Reference Guide184
If pre-roll is enabled, the track material leading
up to the punch-in point plays. You can start
playing during the pre-roll to get the “feel.” Ma-
terial is not recorded until the start point is
reached.
When the start point is reached, Pro Tools be-
gins recording. Recording continues until the
end point is reached, unless Stop is clicked in
the Transport window. If post-roll is enabled,
playback continues for the specified post-roll
amount.
10 When you have finished recording, click
Stop in the Transport window.
The newly recorded MIDI data appears in the
track.
Punch Recording During Playback with
MIDI
You don’t have to set a record range to punch in
on a MIDI track. In fact, you can punch in and
out on-the-fly at any time during playback. Un-
like audio tracks, it is not necessary to enable
QuickPunch to perform real-time punch record-
ing.
To punch record on-the-fly with MIDI:
1 Configure a MIDI track for recording. Refer to
“Configuring MIDI Tracks for Recording” on
page 180.
2 Put Pro Tools in normal Nondestructive
Record mode. In the Operations menu, deselect
Destructive Record, Loop Record, and Quick-
Punch.
3 In the Transport window, disable Wait for
Note and Countoff.
4 Record enable the track containing the previ-
ous take by clicking its Record Enable button.
5 Start playback by clicking Play in the Trans-
port window.
6 When you reach the punch-in point, click
Record in the Transport window.
– or –
For Digi 002, Digi 002 Rack, and Digi 001 sys-
tems (or Digidesign ProControl and Control|24
dedicated controllers) with a connected foot-
switch, press the footswitch at the punch-in
point.
The Record button stops flashing and stays lit
during recording.
7 To punch out, click Record again (or press the
footswitch).
Pro Tools exits Record mode and continues
playing. You can perform additional punches
during the same pass.