User guide

KeylightThe Foundry
BASIC KEYING
12
Screen Colour
Basic Keying
The following section describes the parameters you need to do basic keying.
This will give you enough to tackle most simple keys. A discussion of
advanced parameters to fine tune keys and tackle complex keys can be
found in the next chapter.
Screen Colour
The Screen Colour is probably the most important parameter and you should
always pick the screen colour before doing anything else. It should be set to
the colour of the green or blue curtain behind the foreground object. From
the Keylight PPG pick the screen colour directly from the window. Setting
the Screen Colour will create a matte - the Screen Matte - and despill the
foreground. In some cases this is enough to get a decent key. For more
information on Screen Colour see page 16.
Figure 8 shows a well lit blue screen behind an actor.
Figure 8. Blue Screen.
You should note that repeatedly picking the Screen Colour will override any
previous selections. It will not add to previous selections and key more of
the image with each click. To key more of the image, if the foreground is
showing through the background, you need to use the Screen Strength
parameter.
Render
After picking the Screen Colour it’s useful to be able to view the key in
different ways. You can do this using the Render drop-down menu, shown
here in
Figure 9 on page 13.