Credit Card Machine User Manual

Fixed in Avid Symphony v3.5
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And in the Render Settings options, the “Effects Quality Render Using” option has been
changed to “Image Interpolation”. Note, the standard mode was the only quality mode
supported in the previous release, except for Symphony Nitris.
Fixed in Avid Symphony v3.5
The following have been fixed.
You might have received a "DIG_TOO_SHORT" error when performing a batch capture in a
720p 59.97 project in an Avid Unity ISIS environment. This has been fixed.
Previously, you could not perform a digital cut of DVC PRO HD media to a Panasonic
AJ-HD1400 deck. This has been fixed.
You may have received an error if you renamed a folder in the Project window and then
saved a bin that resided inside this folder. This has been fixed.
(Macintosh) You might have received "Segmentation Fault" errors when using JKL on a
MultiGroup clip. This has been fixed.
Previously, when working with the SpectraMatte effect with DNxHD 220 media and the
Video Quality option for playback was set to Full Quality-10 bit, the application was
extremely slow. This has been fixed.
If you moved from Avid Unity MediaNetwork to Avid Unity ISIS, you might have
experienced a delay on playback of 9 way MultiCam. This has been fixed.
If you had filler at the beginning of a sequence and changed the display in the Timecode
burn-In effect, the editing application might hang. This has been fixed.
If an AVX1 effect was sitting directly on a filler clip, both the effect and the filler would
disappear during the promotion. This has been fixed.
Image Interpolation
.
Sets a global override for effects that resize or reposition. The following
options are available:
Advanced (Polyphase): Causes effects to use the highest quality.
Standard (Bilinear): Causes effects to use the standard high quality.
Draft (Nearest Neighbor): Causes effects to use highest performance
option though not necessarily finishing quality.