Instruction manual

Creating Bitmap Fields
This defines one row of dots, starting at a specific row and column within
the graphic image. Each unique row of dots requires a bitmap field. A
bitmap field can later be repeated by using a duplicate field.
Syntax B,row,column,algorithm,"data" p
B1. B Bitmap Field.
B2. row Distance (in dots) from the graphic image’s bottom margin to the bitmap
line.
Printer Unit of
Measure
Row or
End Row
Column or
End Column
9825/
9855/
9860
English
Metric
203 dpi Dots
0-1599
0-4061
0-3246
0-399
0-1013
0-810
9855/
9860
English
Metric
300 dpi Dots
0-1199
0-3045
0-3597
0-399
0-1013
0-1197
9855RFMP/
9855HF
English
Metric
203 dpi Dots
300 dpi Dots
0-1299
0-3299
0-2637
0-3897
0-399
0-1013
0-810
0-1197
B3. column Distance (in dots) from the graphic image’s left edge to the bitmap line.
Use the previous table for values.
B4. algorithm Coding method for bitmap data:
H Hex Representation
R Run Length Encoding
B5. data Character string made up of hex or run length encoding. Do not put spaces
or any other character between the numbers. Range: 0 to 2710.
Example {B,39,56,H,"3FFFFFF0" p
Defines a bitmapped graphic field. The image begins 39 dots from the
bottom and 56 dots from the left edge of the graphic area. Hex
representation is used.
5-14 Creating Graphics