Instruction manual
Creating Graphics 5-9
Example B,39,56,H,"3FFFFFF0" |
N,0,1,H,"000000E00000" |
Defines a next-bitmap graphic field beginning on row 40. The row count increments by 1. Hex
representation is used.
Creating Duplicate Fields
If a line of data is identical to a previous bitmap or next-bitmap field, the duplicate field allows
you to repeat the dot sequence without retyping the data. A duplicate field represents one row
of dots on the image.
Note: Duplicate fields are useful when you have a graphic with a lot of repetition.
Syntax D,adjdir,adjamt,count |
D1. D Duplicate Field.
D2. adjdir Increments or decrements the row count. Inserts the duplicate line after or before
the current row.
0 Increments (inserts after)
1 Decrements (inserts before)
For example:
B,50,35,R,"GsSsG" |
D,0,20,2 |
inserts row 50 again at row 70 and row 90. Rows 70 and 90 do not have to be
defined later.
D3. adjamt Amount of row adjustment in dot rows. Range: 0 to 999. The above example
adjusts the duplicate field to image on row 70 and 90 (adding 20 to the current row
count).
D4. count Number of times to duplicate the line. Range: 0 to 999.
Example B,117,24,H,"03FFFFFFFFFFFFFFFFFFFC" |
D,0,1,2 |
Defines a duplicate field that is imaged after the bitmap line. This field duplicates the
preceding bitmap line twice (at row 118 and 119).
You can use constant text, line, or box fields in a graphic packet to create a compliance label
overlay. See Chapter 3, “Defining Fields
,” for more information about these fields.