Specifications

you must combine the license file contents for the products into one license
file.
For example, if you plan to serve Maya licenses from a machine that is already
serving 3ds max licenses, you must append the contents of your Maya license
file to the 3ds max license file. See Example of a License File for Combined
Autodesk Product Versions (page 24) for more information.
TIP You can use the following commands to query the status of your license server
and determine how many licenses you have in total, how many are in use, and to
verify that your license server is up and running:
(Windows) lmutil lmstat -a -c <license file> (where <license file> is
your license file name)
(Mac OS X)
/usr/local/flexnetserver/lmutil
lmstat -a -c /var/flexlm/maya.lic
(Linux)
/opt/flexnetserver/lmutil
lmstat -a -c /var/flexlm/maya.lic
Borrow a Maya license with sub-features
NOTE Borrowing a Maya license using the general Autodesk license borrowing
procedure does not borrow licenses for specialized nodes such as the Maya batch
render node. If you are borrowing a Maya license and plan to use the Maya batch
renderer while you have a borrowed license, use the following Maya-specific license
borrowing steps.
Borrow a Maya license
To borrow a Maya license (Windows)
NOTE The LMTOOLS utility is packaged with the Network License Manager. If
you do not have the LMTOOLS utility installed, you can install it as part of the
Network License Manager. See Install the Network License Manager (page 30).
1 Open the LMTOOLS utility by selecting Start > Programs > Autodesk
> Common Utilities > FlexLM License Utilities.
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