2017

Table Of Contents
The Store and Recall Commands
To save the selected graphic in the buffer, click Store in the Graphics menu. The current object replaces the
graphic saved in the buffer.
The Store command does not save the result image. This means that if you tacked the objects onto the image,
they are not saved using the Store command. To restore the geometry to the image, click Recall.
(a) Store button (b) Recall button
TIP Use Store and Recall to add graphics to clips loaded at a later time.
Tacking Down Objects
An object can be selected, deleted, edited, and transformed until it is tacked down on the image. As soon as
it is tacked down, the object becomes part of the image and can no longer be manipulated.
There are several ways to tack down an object:
Select a Tack mode so that an object is either tacked down as soon as it is drawn or as soon as the next
object is drawn.
Tack down selected objects only.
Tack down all objects simultaneously using the Tack All command.
Tack Modes
The Tack mode is selected with the Tack Mode box in the Rendering Setup menu.
To set the Tack mode:
1 In the Paint tool, click Setup.
The Setup menu appears.
Paint Tool | 941