2017

Table Of Contents
(a) Camera (b) Near clipping plane (c) Far clipping plane (d) Aiming target
If you place a surface within the frustum, it is visible in the final animation. If the surface is located outside
the scope of the frustum, it is not visible at that frame in the animation.
To see the camera and frustum:
1 From the View box, select Side.
2 In the image window controls, click
to zoom out from the scene.
3 Enable the Pan button, and pan around the scene until you see the camera icon.
4 From the Camera menu, click the Aim/Up tab.
5 Ensure that Camera Type is set to Aim, or Aim and Up.
6 Drag the Roll field until you see the four sides of the frustum.
7 On the Stereo tab, enable Zero Parallax Plane and Safe Stereo Viewing.
638 | Chapter 15 Compositing in 3D Space with Action