2017

Table Of Contents
To add a stereo camera to a scene:
1 Do one of the following:
Drag the Camera 3D node from the node bin and place it in the schematic.
Drag the Camera 3D node from the node bin and place it where you want it in the Result view.
Double-click the Camera 3D node. You do not need to be in Schematic view to add a node in this
manner.
A new 3D camera is added to the scene. An icon representing the camera is added to the schematic.
2 Select the 3D Camera node to make it the active camera in the scene.
3 In the Object menu that appears, set the Result Camera to a numbered camera representing a 3D
camera.
4 In the Output menu, set the Mode to Stereo and set the Camera to Result Cam.
3D Camera Parameters
Basics Tab
(a) Stereo Camera View Type box (b) 3D Camera Type box (c) Camera Type box (d) Rotation Order box
Export FBX Camera button Opens the Export Camera file browser to save an FBX camera.
Stereo Camera View Type box Available when Stereo is selected in the 3D Camera Type box. Select Left,
Right, or Rig (for Stereo Rig).
3D Camera Type box Select whether the 3D camera is stereo or mono.
Camera Type box Select whether the camera is Free, Aim, or Aim and Up.
For:Select:
Static scenes and for simple animations (up, down, side-to-side, in and out), such as panning
out of a scene. A Free camera views the scene in the direction that you aim the camera. You
Free
can simply animate the camera rotation or camera tilt as though it were on a tripod. Use
the Rotation fields in conjunction with a Free camera.
Action 3D Cameras | 631