2017

Table Of Contents
To export a camera to 3ds Max format:
1 Select the camera you want to export.
2 In the Camera menu, click Export.
The Export Camera file browser appears.
3 From the Export Type box, select 3DS.
4 If needed, enable Rotate Axis to rotate the exported camera by -90° on the X-axis so that it is compatible
with the coordinate system of the 3D application.
5 Navigate to the location where you want to export the camera animation.
6 Enter a name for your exported camera in the file field.
7 Click Save.
TIP When exporting from Smoke, save the .3DS file in a directory that is readable by a 3ds Max system.
Camera, Working, and Orthographic Views
You can view the scene from various angles and display multiple views of these angles simultaneously. This
is helpful in setting light sources, camera angles, stereo parameters, and animation keyframes more accurately.
You can view the scene from Camera view, the Working view, and three orthographic views. In Camera
view, an object becomes smaller as it moves farther away from the camera. Working view is very similar to
Camera view, except that no camera settings are affected. Working view is useful for trying out different
settings and positions without actually making changes that can affect your cameras. In Orthographic view,
an object remains the same size, regardless of its distance from the camera. Orthographic views are more
helpful for aligning objects.
624 | Chapter 15 Compositing in 3D Space with Action