2017

Table Of Contents
Diffuse Menu Settings
The Diffuse menu is divided into two tabbed sections: Controls and Texture.
Controls Tab
Effect field Displays the amount of diffuse colour. Editable.
Softness X field Displays the amount of X-axis blur applied to the diffuse map. Editable.
Softness Y field Displays the amount of Y-axis blur applied to the diffuse map. Editable.
Regen button Enable to dynamically refresh the image as changes are made to the settings.
Texture Tab
Repeat Mode box Select how the map pattern is repeated on the surface.
Fit Method box Select a fit method option to be applied to the diffuse map.
Keep Aspect button Enable to preserve the aspect ratio of non-square pixels (not available for the Fill fit
method).
Use Cropped Size button Enable to replace the diffuse map with the cropped size of the diffuse media.
Disable to use the cropped diffuse media as is.
Mapping box Select the type of texture mapping.
Wrap (Geom UVs) Wrap mapping completely envelops the 3D model with the diffuse map according to the objects diffuse
coordinates. To use this option, you must import a model that has its own diffuse coordinates. When using Wrap mode, you
can also apply UV mapping settings from the Geometry menu. See
UV Map Settings (page 568).
608 | Chapter 15 Compositing in 3D Space with Action