2017

Table Of Contents
Adjusting Normals
When using transparency with 3D models, you may sometimes see the back polygons, giving the model a
shattered or broken look. This happens when the drawing priority of the normals is not sorted properly.
Enable Sort and select an option from the Sort Order box to sort the drawing priority back to front or front
to back.
Select Front to sort the polygons front to back. The
transparency is drawn correctly.
Drawing order of the 3D model's polygons is incorrect. Back
polygons are drawn through when the model is transparent.
Subdividing a Model
The Subdivide feature is useful for creating precise highlights and spotlights. The polygons in the 3D model
are subdivided at the time of render according to the value you specify, resulting in smoother rendered
surfaces.
Spotlight on a polygon model rendered with Subdivide
set to 2.
Spotlight on a polygon model rendered with Subdivide off.
To subdivide a model:
1 Select the model or geometry you want to subdivide.
2 In the Geometry menu, click Subdivide to enable the Resolution field.
3 Edit the Resolution value.
4 Click Render or Preview to see the subdivision effect.
Action 3D Geometry | 571