2017

Table Of Contents
Material Node Menu Settings
Lighting Settings
Red Specular field Displays the red specular highlight value. Editable.
Green Specular field Displays the green specular highlight value. Editable.
Blue Specular field Displays the blue specular highlight value. Editable
Specular colour pot Displays the colour of light reflected by the 3D model's surface. To enable the specular
highlight, the Shine value must be larger than 0. Editable.
NOTE Specular lighting sets the colour of light reflected by the 3D model's surface. To enable the specular highlight,
the Shine value must be larger than zero.
Red Ambient field Displays the red ambient colour value. Editable.
Green Ambient field Displays the green ambient colour value. Editable.
Blue Ambient field Displays the blue ambient colour value. Editable.
Ambient colour pot Displays the colour of the area of the 3D model that is not illuminated by a direct light
source. Editable.
NOTE Ambient lighting sets colour to the area of the 3D model that is not illuminated by a direct light source.
The edge of the ambient area mixes with the specular highlight colour and the diffuse colour.
Red Diffuse field Displays the red diffuse colour value. Editable.
Green Diffuse field Displays the green diffuse colour value. Editable.
Blue Diffuse field Displays the blue diffuse colour value. Editable.
Diffuse colour pot Displays the diffuse colour. Editable.
NOTE Diffuse lighting modifies the colour and illumination of the entire 3D model. Diffuse light mixes with the
colour of the light sources used to illuminate the 3D model. The diffuse colour may also mix with the ambient
colour and the colour of the specular highlight.
Surface Settings
Transparency field Displays the transparency level of the 3D model. Editable.
Shine field Displays the intensity value of the specular highlight. When this value is zero, the specular
highlight is disabled. Shine affects both size and intensity. Editable.
See Creating a Specular Highlight on a Model (page 572).
570 | Chapter 15 Compositing in 3D Space with Action